Function gl::TextureSubImage2D[][src]

pub unsafe fn TextureSubImage2D(
    texture: GLuint,
    level: GLint,
    xoffset: GLint,
    yoffset: GLint,
    width: GLsizei,
    height: GLsizei,
    format: GLenum,
    type_: GLenum,
    pixels: *const c_void
)