Struct glin::buffer_object::Range[][src]

pub struct Range<T, B, BB> { /* fields omitted */ }

A view into a portion of a buffer which can be used as a buffer itself

Methods

impl<T: 'static, B, BB: Borrow<B>> Range<T, B, BB>
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impl<T: 'static, B: TypedBufferObject<T>, BB: Borrow<B>> Range<T, B, BB>
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impl<T: 'static, B: MapRange<T>, BB: Borrow<B>> Range<T, B, BB>
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impl<T: 'static, B: MapRangeMut<T>, BB: BorrowMut<B>> Range<T, B, BB>
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impl<T: 'static, B: TypedBufferObject<T> + WithBackend<T> + MapRange<T>, BB: Borrow<B> + Clone> Range<T, B, BB>
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impl<T: 'static, B: TypedBufferObject<T> + WithBackend<T>, BB: Borrow<B>> Range<T, B, BB>
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impl<T: 'static, B: BufferRangeMut<T> + WithBackendMut<T>, BB: BorrowMut<B>> Range<T, B, BB>
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Trait Implementations

impl<T: 'static, B: TypedBufferObject<T> + MapRange<T> + WithBackend<T>, BB: Borrow<B>> TypedBufferObject<T> for Range<T, B, BB>
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OpenGL id

Number of elements on the last update

Allocated capacity of the buffer in number of elements

Maps a buffer object's data store Read more

Copy one buffer into another

Total bytes on the last update

Total capcacity of the buffer in bytes

Stride of the buffer type

impl<'a, T: 'static, B: TypedBufferObject<T> + MapRangeMut<T> + WithBackend<T>, BB: BorrowMut<B>> TypedBufferObjectMut<T> for Range<T, B, BB>
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Maps a buffer object's data store Read more

Maps a buffer object's data store Read more

impl<T: 'static, B: TypedBufferObject<T> + MapRange<T> + WithBackend<T>, BB: Borrow<B>> BufferRange<T> for Range<T, B, BB>
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impl<T: 'static, B: BufferRangeMut<T> + MapRange<T> + WithBackend<T> + WithBackendMut<T>, BB: BorrowMut<B>> BufferRangeMut<T> for Range<T, B, BB>
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impl<T: Clone, B: Clone, BB: Clone> Clone for Range<T, B, BB>
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<T: Debug, B: Debug, BB: Debug> Debug for Range<T, B, BB>
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Formats the value using the given formatter. Read more

impl<T: Eq, B: Eq, BB: Eq> Eq for Range<T, B, BB>
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impl<T: PartialEq, B: PartialEq, BB: PartialEq> PartialEq for Range<T, B, BB>
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

impl<T, B, BB> Send for Range<T, B, BB> where
    B: Send,
    BB: Send,
    T: Send

impl<T, B, BB> Sync for Range<T, B, BB> where
    B: Sync,
    BB: Sync,
    T: Sync