Function meshopt::optimize::optimize_vertex_cache_fifo [−][src]
pub fn optimize_vertex_cache_fifo(
indices: &[u32],
vertex_count: usize,
cache_size: u32
) -> Vec<u32>
Vertex transform cache optimizer for FIFO caches.
Reorders indices to reduce the number of GPU vertex shader invocations.
Generally takes ~3x less time to optimize meshes but produces inferior
results compared to optimize_vertex_cache
.
If index buffer contains multiple ranges for multiple draw calls, this function needs to be called on each range individually.