Function meshopt::optimize::optimize_vertex_fetch_remap [−][src]
pub fn optimize_vertex_fetch_remap(
indices: &[u32],
vertex_count: usize
) -> Vec<u32>
Generates vertex remap to reduce the amount of GPU memory fetches during vertex processing.
The resulting remap table should be used to reorder vertex/index buffers
using optimize_remap_vertex_buffer
/optimize_remap_index_buffer
.