Function rin::blender::scene_data::utils::to_euler [−][src]
pub fn to_euler(
q: &Unit<Quaternion<f32>>,
rot_order: RotOrder
) -> (Rad<f32>, Rad<f32>, Rad<f32>)
pub fn to_euler(
q: &Unit<Quaternion<f32>>,
rot_order: RotOrder
) -> (Rad<f32>, Rad<f32>, Rad<f32>)