Constant rin::gl::MAX_COMBINED_SHADER_STORAGE_BLOCKS [−][src]
pub const MAX_COMBINED_SHADER_STORAGE_BLOCKS: u32 = 37084; // 0_x00_009_0dcu32
pub const MAX_COMBINED_SHADER_STORAGE_BLOCKS: u32 = 37084; // 0_x00_009_0dcu32