Constant rin::gl::MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS [−][src]
pub const MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS: u32 = 37080; // 0_x00_009_0d8u32
pub const MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS: u32 = 37080; // 0_x00_009_0d8u32