Constant rin::gl::MAX_VERTEX_SHADER_STORAGE_BLOCKS [−][src]
pub const MAX_VERTEX_SHADER_STORAGE_BLOCKS: u32 = 37078; // 0_x00_009_0d6u32
pub const MAX_VERTEX_SHADER_STORAGE_BLOCKS: u32 = 37078; // 0_x00_009_0d6u32