Constant rin::gl::REFERENCED_BY_TESS_CONTROL_SHADER [−][src]
pub const REFERENCED_BY_TESS_CONTROL_SHADER: u32 = 37639; // 0_x00_009_307u32
pub const REFERENCED_BY_TESS_CONTROL_SHADER: u32 = 37639; // 0_x00_009_307u32