Constant rin::gl::UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER [−][src]
pub const UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER: u32 = 35397; // 0_x00_008_a45u32
pub const UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER: u32 = 35397; // 0_x00_008_a45u32