Constant rin::gl::UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER [−][src]
pub const UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: u32 = 35396; // 0_x00_008_a44u32
pub const UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: u32 = 35396; // 0_x00_008_a44u32