Function rin::gl::cubemap::unwraped_mesh [−][src]
pub fn unwraped_mesh(
pos: &Point<f32, U2>,
size: &Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>,
orig: CoordinateOrigin
) -> Mesh<Vertex2DTex3D>