[][src]Struct rin::gl::PbrMaterialRef

pub struct PbrMaterialRef<'a, P: 'a = Program, T: 'a = Texture> { /* fields omitted */ }

Methods

impl<'a, P: Borrow<Program>, T: Borrow<Texture>> PbrMaterialRef<'a, P, T>
[src]

Important traits for Vec<u8>

Important traits for Vec<u8>

Trait Implementations

impl<'a, P: Borrow<Program>, T: Borrow<Texture>> Material for PbrMaterialRef<'a, P, T>
[src]

Auto Trait Implementations

impl<'a, P = Program, T = Texture> !Send for PbrMaterialRef<'a, P, T>

impl<'a, P = Program, T = Texture> !Sync for PbrMaterialRef<'a, P, T>

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> From for T
[src]

impl<T, U> TryFrom for T where
    T: From<U>, 
[src]

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: Any
[src]

impl<T> SetParameter for T
[src]

Sets value as a parameter of self.

impl<V> IntoVec for V
[src]

impl<V> IntoPnt for V
[src]

impl<T> Same for T
[src]

Should always be Self

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 
[src]