[−][src]Struct rin::gl::PbrMaterialRef
Methods
impl<'a, P: Borrow<Program>, T: Borrow<Texture>> PbrMaterialRef<'a, P, T>
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impl<'a, P: Borrow<Program>, T: Borrow<Texture>> PbrMaterialRef<'a, P, T>
pub fn material_ubo<R: RenderSurface>(
self,
gl: &Renderer<R>
) -> PbrMaterialRef<'a, P, T>
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pub fn material_ubo<R: RenderSurface>(
self,
gl: &Renderer<R>
) -> PbrMaterialRef<'a, P, T>
pub fn with_camera_ubo(self) -> PbrMaterialRef<'a, P, T>
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pub fn with_camera_ubo(self) -> PbrMaterialRef<'a, P, T>
pub fn color(&self) -> &Rgba<f32>
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pub fn color(&self) -> &Rgba<f32>
pub fn sheen_color(&self) -> &Rgba<f32>
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pub fn sheen_color(&self) -> &Rgba<f32>
pub fn subsurface_color(&self) -> &Rgba<f32>
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pub fn subsurface_color(&self) -> &Rgba<f32>
pub fn emissive_color(&self) -> &Rgba<f32>
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pub fn emissive_color(&self) -> &Rgba<f32>
pub fn subsurface_power(&self) -> f32
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pub fn subsurface_power(&self) -> f32
pub fn thickness(&self) -> f32
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pub fn thickness(&self) -> f32
pub fn roughness(&self) -> f32
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pub fn roughness(&self) -> f32
pub fn metallic(&self) -> f32
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pub fn metallic(&self) -> f32
pub fn reflectance(&self) -> f32
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pub fn reflectance(&self) -> f32
pub fn reflectance_tint(&self) -> f32
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pub fn reflectance_tint(&self) -> f32
pub fn anisotropy(&self) -> f32
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pub fn anisotropy(&self) -> f32
pub fn anisotropic_rotation(&self) -> Rad<f32>
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pub fn anisotropic_rotation(&self) -> Rad<f32>
pub fn clearcoat(&self) -> f32
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pub fn clearcoat(&self) -> f32
pub fn clearcoat_roughness(&self) -> f32
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pub fn clearcoat_roughness(&self) -> f32
pub fn num_directional_lights(&self) -> usize
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pub fn num_directional_lights(&self) -> usize
pub fn num_spot_lights(&self) -> usize
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pub fn num_spot_lights(&self) -> usize
pub fn num_point_lights(&self) -> usize
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pub fn num_point_lights(&self) -> usize
pub fn num_shadow_maps(&self) -> usize
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pub fn num_shadow_maps(&self) -> usize
pub fn double_sided(&self) -> bool
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pub fn double_sided(&self) -> bool
pub fn has_tangents(&self) -> bool
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pub fn has_tangents(&self) -> bool
pub fn normal_scale(&self) -> f32
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pub fn normal_scale(&self) -> f32
pub fn ty(&self) -> Type
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pub fn ty(&self) -> Type
pub fn alpha_type(&self) -> AlphaType
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pub fn alpha_type(&self) -> AlphaType
pub fn has_clip_plane(&self) -> bool
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pub fn has_clip_plane(&self) -> bool
pub fn has_separate_alpha(&self) -> bool
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pub fn has_separate_alpha(&self) -> bool
pub fn lighting_uniforms<R: RenderSurface>(
&self,
gl: &Renderer<R>
) -> Vec<Uniform>
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pub fn lighting_uniforms<R: RenderSurface>(
&self,
gl: &Renderer<R>
) -> Vec<Uniform>
pub fn material_uniforms<R: RenderSurface>(
&self,
gl: &Renderer<R>
) -> Vec<Uniform>
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pub fn material_uniforms<R: RenderSurface>(
&self,
gl: &Renderer<R>
) -> Vec<Uniform>
Trait Implementations
Auto Trait Implementations
impl<'a, P = Program, T = Texture> !Send for PbrMaterialRef<'a, P, T>
impl<'a, P = Program, T = Texture> !Send for PbrMaterialRef<'a, P, T>
impl<'a, P = Program, T = Texture> !Sync for PbrMaterialRef<'a, P, T>
impl<'a, P = Program, T = Texture> !Sync for PbrMaterialRef<'a, P, T>
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> From for T
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impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T
impl<T> Any for T where
T: Any,
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impl<T> Any for T where
T: Any,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T> SetParameter for T
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impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<V> IntoVec for V
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impl<V> IntoVec for V
impl<V> IntoPnt for V
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impl<V> IntoPnt for V
impl<T> Same for T
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impl<T> Same for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
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fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
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unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
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fn from_subset(element: &SS) -> SP