Struct rin::gl::ttf::Shape [−][src]
pub struct Shape { pub rect: Rect<f32>, pub glyph: TextureGlyph, pub next_position: Point<f32, U2>, pub last_position: Point<f32, U2>, pub is_last: bool, pub row: u32, pub col: u32, }
Fields
rect: Rect<f32>
glyph: TextureGlyph
next_position: Point<f32, U2>
last_position: Point<f32, U2>
is_last: bool
row: u32
col: u32
Implementations
impl Shape
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impl Shape
[src]pub fn to_vertices(&self) -> SmallVec<[Vertex2DTex; 6]>
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pub fn to_vertices_color<C>(&self, color: &C) -> SmallVec<[Vertex2DTexColor; 6]> where
C: ToRgba,
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C: ToRgba,
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Shape
impl !Send for Shape
impl !Sync for Shape
impl Unpin for Shape
impl UnwindSafe for Shape
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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