Function rin::scene::physics::rigidbody::geometry_aabb [−][src]
pub fn geometry_aabb<'a, I, V>(vertices: I) -> Option<AABB<f32>> where
V: Vertex + 'a,
I: IntoIterator<Item = &'a V>,
<V as Vertex>::Position: Swizzles3<f32>,
<<V as Vertex>::Position as Swizzles3<f32>>::Swizzle3 == Matrix<f32, U3, U1, <DefaultAllocator as Allocator<f32, U3, U1>>::Buffer>,