Function rin::scene::physics::rigidbody::geometry_aabb[][src]

pub fn geometry_aabb<'a, I, V>(vertices: I) -> Option<AABB<f32>> where
    V: Vertex + 'a,
    I: IntoIterator<Item = &'a V>,
    <V as Vertex>::Position: Swizzles3<f32>,
    <<V as Vertex>::Position as Swizzles3<f32>>::Swizzle3 == Matrix<f32, U3, U1, <DefaultAllocator as Allocator<f32, U3, U1>>::Buffer>,