Function rin::scene::renderer::get_depth_clamp_shader [−][src]
pub fn get_depth_clamp_shader<R>(gl: &Renderer<'c, R>) -> &'static Program where
R: RenderSurface,
pub fn get_depth_clamp_shader<R>(gl: &Renderer<'c, R>) -> &'static Program where
R: RenderSurface,