pub trait EventsSystem: Send {
Show methods
pub fn mouse(&mut self, &MouseEvent, Entities<'_>, Resources<'_>) { ... }
pub fn key(&mut self, &KeyEvent, Entities<'_>, Resources<'_>) { ... }
pub fn window(&mut self, &WindowEvent, Entities<'_>, Resources<'_>) { ... }
pub fn dropped(&mut self, &[PathBuf], Entities<'_>, Resources<'_>) { ... }
pub fn focus_gained(&mut self, Entities<'_>, Resources<'_>) { ... }
pub fn focus_lost(&mut self, Entities<'_>, Resources<'_>) { ... }
pub fn checks(
&mut StorageRegistry
) -> Option<SystemConditionElse<SyncSystem>> { ... }
pub fn name() -> Option<&'static str> { ... }
pub fn before() -> Vec<SystemId, Global>ⓘ { ... }
pub fn after() -> Vec<SystemId, Global>ⓘ { ... }
pub fn updates() -> Vec<TypeId, Global>ⓘ { ... }
pub fn needs() -> Vec<TypeId, Global>ⓘ { ... }
pub fn reads() -> Vec<TypeId, Global>ⓘ { ... }
pub fn writes() -> Vec<TypeId, Global>ⓘ { ... }
pub fn file_line_info(&self) -> &'static str { ... }
}
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