Function rin_core::graphics::vertex2dtex3d[][src]

pub fn vertex2dtex3d(
    position: Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>,
    texcoord: Matrix<f32, U3, U1, <DefaultAllocator as Allocator<f32, U3, U1>>::Buffer>
) -> Vertex2DTex3D