Function rin_core::graphics::vertex::vertex3dtexcolor[][src]

pub fn vertex3dtexcolor<C>(
    position: Matrix<f32, U3, U1, <DefaultAllocator as Allocator<f32, U3, U1>>::Buffer>,
    texcoord: Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>,
    color: &C
) -> Vertex3DTexColor where
    C: ToRgba