Function rin_gl::cubemap::face_mesh [−][src]
pub fn face_mesh(
face: GLenum,
pos: &Pnt2,
size: &Vec2,
coordinate_origin: CoordinateOrigin
) -> Mesh<Vertex2DTex3D>
pub fn face_mesh(
face: GLenum,
pos: &Pnt2,
size: &Vec2,
coordinate_origin: CoordinateOrigin
) -> Mesh<Vertex2DTex3D>