Type Definition rin_gl::gl::types::GLDEBUGPROCAMD [−][src]
type GLDEBUGPROCAMD = Option<extern "system" fn(u32, u32, u32, i32, *const i8, *mut c_void)>;
type GLDEBUGPROCAMD = Option<extern "system" fn(u32, u32, u32, i32, *const i8, *mut c_void)>;