Trait rin_gl::renderer::Render3d [−][src]
pub trait Render3d { fn render<R: RenderSurface>(&self, renderer: &Renderer<'_, R>)
where
Self: Sized; }
Required methods
fn render<R: RenderSurface>(&self, renderer: &Renderer<'_, R>) where
Self: Sized,
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Self: Sized,
Implementors
impl<'a> Render3d for VaoPathContour<'a>
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impl<'a> Render3d for VaoPathContour<'a>
[src]fn render<R: RenderSurface>(&self, gl: &Renderer<'_, R>)
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impl<'a> Render3d for VaoPathFill<'a>
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impl<'a> Render3d for VaoPathFill<'a>
[src]fn render<R: RenderSurface>(&self, gl: &Renderer<'_, R>)
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impl<T: Clone + VertexFormat + 'static> Render3d for VaoMesh<T>
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impl<T: Clone + VertexFormat + 'static> Render3d for VaoMesh<T>
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