Trait rin_graphics::camera::CameraPerspective[][src]

pub trait CameraPerspective: CameraExt {
    fn set_fov(&mut self, fov: Deg<f32>);
fn set_near_with_far_at_infinity(&mut self, near: f32); }

Required methods

fn set_fov(&mut self, fov: Deg<f32>)[src]

fn set_near_with_far_at_infinity(&mut self, near: f32)[src]

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Implementors

impl CameraPerspective for Camera[src]

impl<C: CameraPerspective + NodeMut> CameraPerspective for ArcballCamera<C>[src]

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