Function rin_graphics::load_ply [−][src]
pub fn load_ply<C: ToRgba, P: AsRef<Path>>(
path: P,
default_color: C
) -> Result<Mesh<Vertex3DTexColor>, String>
Load a ply into a Mesh
pub fn load_ply<C: ToRgba, P: AsRef<Path>>(
path: P,
default_color: C
) -> Result<Mesh<Vertex3DTexColor>, String>
Load a ply into a Mesh