Function rin_graphics::ttf::append_glyph [−][src]
pub fn append_glyph(
mesh: &mut Mesh<Vertex2DTex>,
bl: Vec2,
tr: Vec2,
glyph: &TextureGlyph
)
pub fn append_glyph(
mesh: &mut Mesh<Vertex2DTex>,
bl: Vec2,
tr: Vec2,
glyph: &TextureGlyph
)