Function rin_scene::physics::procedural_to_rinmesh [−][src]
pub fn procedural_to_rinmesh(
trimesh: &TriMesh<f32>,
offset: &Isometry3,
scale: &Vec3
) -> Mesh3D
pub fn procedural_to_rinmesh(
trimesh: &TriMesh<f32>,
offset: &Isometry3,
scale: &Vec3
) -> Mesh3D