Function rin_scene::physics::rinmesh_to_trimesh [−][src]
pub fn rinmesh_to_trimesh<V: Vertex>(
mesh: &Mesh<V>,
scale: Vec3
) -> TriMesh<f32> where
<V as Vertex>::Position: Swizzles3<f32, Swizzle3 = Vec3>,
pub fn rinmesh_to_trimesh<V: Vertex>(
mesh: &Mesh<V>,
scale: Vec3
) -> TriMesh<f32> where
<V as Vertex>::Position: Swizzles3<f32, Swizzle3 = Vec3>,