Struct ringl::basic_material::BasicMaterial[][src]

pub struct BasicMaterial<T = Texture> { /* fields omitted */ }

Methods

impl<T: Borrow<Texture>> BasicMaterial<T>
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Trait Implementations

impl Default for BasicMaterial
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Returns the "default value" for a type. Read more

impl<T: Borrow<Texture>> Material for BasicMaterial<T>
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returns the material shader

Auto Trait Implementations

impl<T = Texture> !Send for BasicMaterial<T>

impl<T = Texture> !Sync for BasicMaterial<T>