Struct ringl::cubemap::Level [−][src]
Fields
cubemap: &'a CubeMap
level: f32
Trait Implementations
impl<'a> Copy for Level<'a>
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impl<'a> Copy for Level<'a>
impl<'a> Clone for Level<'a>
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impl<'a> Clone for Level<'a>
fn clone(&self) -> Level<'a>
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fn clone(&self) -> Level<'a>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl<'a> Render2d for Level<'a>
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impl<'a> Render2d for Level<'a>
type Material = Material<'a>
fn default_material(&self) -> Material<'a>
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fn default_material(&self) -> Material<'a>
fn render_with_material<R: RenderSurface, M: Material>(
&self,
gl: &Renderer<R>,
pos: &Pnt2,
material: &M
)
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fn render_with_material<R: RenderSurface, M: Material>(
&self,
gl: &Renderer<R>,
pos: &Pnt2,
material: &M
)
fn render_size_with_material<R: RenderSurface, M: Material>(
&self,
gl: &Renderer<R>,
pos: &Pnt2,
size: &Vec2,
material: &M
)
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fn render_size_with_material<R: RenderSurface, M: Material>(
&self,
gl: &Renderer<R>,
pos: &Pnt2,
size: &Vec2,
material: &M
)
fn render<R: RenderSurface>(&self, renderer: &Renderer<R>, pos: &Pnt2)
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fn render<R: RenderSurface>(&self, renderer: &Renderer<R>, pos: &Pnt2)
fn render_size<R: RenderSurface>(
&self,
renderer: &Renderer<R>,
pos: &Pnt2,
size: &Vec2
)
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fn render_size<R: RenderSurface>(
&self,
renderer: &Renderer<R>,
pos: &Pnt2,
size: &Vec2
)