Function ringl::directional_light::get_geometry [−][src]
pub fn get_geometry<'r, 'c, R: RenderSurface>(
gl: &'r Renderer<'c, R>
) -> &'r mut SimpleVao<Vertex3DNormal>
pub fn get_geometry<'r, 'c, R: RenderSurface>(
gl: &'r Renderer<'c, R>
) -> &'r mut SimpleVao<Vertex3DNormal>