Struct ringl::pbr_material::PbrMaterialWithLights[][src]

pub struct PbrMaterialWithLights<'a, P: 'a> { /* fields omitted */ }

Trait Implementations

impl<'a, P: Borrow<Program>> Material for PbrMaterialWithLights<'a, P>
[src]

returns the material shader

Auto Trait Implementations

impl<'a, P> !Send for PbrMaterialWithLights<'a, P>

impl<'a, P> !Sync for PbrMaterialWithLights<'a, P>