Struct ringl::BitmapFont [−][src]
pub struct BitmapFont { /* fields omitted */ }
Methods
impl BitmapFont
[src]
impl BitmapFont
pub fn mesh(
&self,
string: &str,
x: f32,
y: f32,
coordinate_origin: CoordinateOrigin
) -> Mesh<Vertex2DTex>
[src]
pub fn mesh(
&self,
string: &str,
x: f32,
y: f32,
coordinate_origin: CoordinateOrigin
) -> Mesh<Vertex2DTex>
pub fn texture(&self) -> &Texture
[src]
pub fn texture(&self) -> &Texture
pub fn material<C: ToRgba>(&self, color: &C) -> Material
[src]
pub fn material<C: ToRgba>(&self, color: &C) -> Material
Auto Trait Implementations
impl !Send for BitmapFont
impl !Send for BitmapFont
impl !Sync for BitmapFont
impl !Sync for BitmapFont