Function ringraphics::sphere_color [−][src]
pub fn sphere_color<C: ToRgba>(
radius: f32,
rings: u32,
sectors: u32,
color: &C
) -> Mesh<Vertex3DColorNormal>
pub fn sphere_color<C: ToRgba>(
radius: f32,
rings: u32,
sectors: u32,
color: &C
) -> Mesh<Vertex3DColorNormal>