Function ringraphics::path::rect[][src]

pub fn rect<U>(
    pos: U,
    w: <U as InnerSpace>::Real,
    h: <U as InnerSpace>::Real
) -> Path2D<<U as InnerSpace>::Real, U> where
    U: FloatVec<<U as InnerSpace>::Real> + Copy + Add<Output = U>,
    <U as InnerSpace>::Real: NumCast