Function ringraphics::path::rect [−][src]
pub fn rect<U>(
pos: U,
w: <U as InnerSpace>::Real,
h: <U as InnerSpace>::Real
) -> Path2D<<U as InnerSpace>::Real, U> where
U: FloatVec<<U as InnerSpace>::Real> + Copy + Add<Output = U>,
<U as InnerSpace>::Real: NumCast,