Struct ringraphics::Mesh[][src]

pub struct Mesh<T> { /* fields omitted */ }

Methods

impl<T: Clone> Mesh<T>
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Important traits for Vec<u8>

Important traits for Vec<u8>

Important traits for &'a [u8]

Important traits for &'a [u8]

Important traits for Iter<'a, T>

Important traits for IterMut<'a, T>

Important traits for IntoIter<T>

Important traits for &'a mut R

Trait Implementations

impl<T: Debug> Debug for Mesh<T>
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Formats the value using the given formatter. Read more

impl<T: Clone> Clone for Mesh<T>
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<T> Default for Mesh<T>
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Returns the "default value" for a type. Read more

impl<T> Index<usize> for Mesh<T>
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The returned type after indexing.

Important traits for &'a mut R

Performs the indexing (container[index]) operation.

impl<T> IndexMut<usize> for Mesh<T>
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Important traits for &'a mut R

Performs the mutable indexing (container[index]) operation.

impl<T> AsRef<[T]> for Mesh<T>
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Important traits for &'a [u8]

Performs the conversion.

impl<T> AsMut<[T]> for Mesh<T>
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Important traits for &'a [u8]

Performs the conversion.

impl<T> Into<Vec<T>> for Mesh<T>
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Important traits for Vec<u8>

Performs the conversion.

impl<T> Into<(Vec<T>, Vec<IndexT>)> for Mesh<T>
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Performs the conversion.

impl<T> Borrow<[T]> for Mesh<T>
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Important traits for &'a [u8]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<[T]> for Mesh<T>
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Important traits for &'a [u8]

Mutably borrows from an owned value. Read more

impl<T> FromIterator<T> for Mesh<T>
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Creates a value from an iterator. Read more

impl<'a, T: Clone> Into<Data<'a, T>> for &'a Mesh<T>
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Performs the conversion.

Auto Trait Implementations

impl<T> Send for Mesh<T> where
    T: Send

impl<T> Sync for Mesh<T> where
    T: Sync