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//! TODO: docs use alloc::alloc::{alloc, dealloc, handle_alloc_error, Layout}; use core::borrow::Borrow; use core::cmp; use core::fmt; use core::marker::PhantomData; use core::mem; use core::ops::{Bound, Deref, Index, RangeBounds}; use core::ptr; use core::sync::atomic::{fence, AtomicUsize, Ordering}; use crate::epoch::{self, Atomic, Collector, Guard, Shared}; use crate::utils::CachePadded; /// Number of bits needed to store height. const HEIGHT_BITS: usize = 5; /// Maximum height of a skip list tower. const MAX_HEIGHT: usize = 1 << HEIGHT_BITS; /// The bits of `refs_and_height` that keep the height. const HEIGHT_MASK: usize = (1 << HEIGHT_BITS) - 1; /// The tower of atomic pointers. /// /// The actual size of the tower will vary depending on the height that a node /// was allocated with. #[repr(C)] struct Tower<K, V> { pointers: [Atomic<Node<K, V>>; 0], } impl<K, V> Index<usize> for Tower<K, V> { type Output = Atomic<Node<K, V>>; fn index(&self, index: usize) -> &Atomic<Node<K, V>> { // This implementation is actually unsafe since we don't check if the // index is in-bounds. But this is fine since this is only used internally. unsafe { self.pointers.get_unchecked(index) } } } /// Tower at the head of a skip list. /// /// This is located in the `SkipList` struct itself and holds a full height /// tower. #[repr(C)] struct Head<K, V> { pointers: [Atomic<Node<K, V>>; MAX_HEIGHT], } impl<K, V> Head<K, V> { /// Initializes a `Head`. #[inline] fn new() -> Head<K, V> { // Initializing arrays in rust is a pain... Head { pointers: Default::default(), } } } impl<K, V> Deref for Head<K, V> { type Target = Tower<K, V>; fn deref(&self) -> &Tower<K, V> { unsafe { &*(self as *const _ as *const Tower<K, V>) } } } /// A skip list node. /// /// This struct is marked with `repr(C)` so that the specific order of fields is enforced. /// It is important that the tower is the last field since it is dynamically sized. The key, /// reference count, and height are kept close to the tower to improve cache locality during /// skip list traversal. #[repr(C)] struct Node<K, V> { /// The value. value: V, /// The key. key: K, /// Keeps the reference count and the height of its tower. /// /// The reference count is equal to the number of `Entry`s pointing to this node, plus the /// number of levels in which this node is installed. refs_and_height: AtomicUsize, /// The tower of atomic pointers. tower: Tower<K, V>, } impl<K, V> Node<K, V> { /// Allocates a node. /// /// The returned node will start with reference count of `ref_count` and the tower will be initialized /// with null pointers. However, the key and the value will be left uninitialized, and that is /// why this function is unsafe. unsafe fn alloc(height: usize, ref_count: usize) -> *mut Self { let layout = Self::get_layout(height); let ptr = alloc(layout) as *mut Self; if ptr.is_null() { handle_alloc_error(layout); } ptr::write( &mut (*ptr).refs_and_height, AtomicUsize::new((height - 1) | ref_count << HEIGHT_BITS), ); ptr::write_bytes((*ptr).tower.pointers.as_mut_ptr(), 0, height); ptr } /// Deallocates a node. /// /// This function will not run any destructors. unsafe fn dealloc(ptr: *mut Self) { let height = (*ptr).height(); let layout = Self::get_layout(height); dealloc(ptr as *mut u8, layout); } /// Returns the layout of a node with the given `height`. unsafe fn get_layout(height: usize) -> Layout { assert!(1 <= height && height <= MAX_HEIGHT); let size_self = mem::size_of::<Self>(); let align_self = mem::align_of::<Self>(); let size_pointer = mem::size_of::<Atomic<Self>>(); Layout::from_size_align_unchecked(size_self + size_pointer * height, align_self) } /// Returns the height of this node's tower. #[inline] fn height(&self) -> usize { (self.refs_and_height.load(Ordering::Relaxed) & HEIGHT_MASK) + 1 } /// Marks all pointers in the tower and returns `true` if the level 0 was not marked. fn mark_tower(&self) -> bool { let height = self.height(); for level in (0..height).rev() { let tag = unsafe { // We're loading the pointer only for the tag, so it's okay to use // `epoch::unprotected()` in this situation. // TODO(Amanieu): can we use release ordering here? self.tower[level] .fetch_or(1, Ordering::SeqCst, epoch::unprotected()) .tag() }; // If the level 0 pointer was already marked, somebody else removed the node. if level == 0 && tag == 1 { return false; } } // We marked the level 0 pointer, therefore we removed the node. true } /// Returns `true` if the node is removed. #[inline] fn is_removed(&self) -> bool { let tag = unsafe { // We're loading the pointer only for the tag, so it's okay to use // `epoch::unprotected()` in this situation. self.tower[0] .load(Ordering::Relaxed, epoch::unprotected()) .tag() }; tag == 1 } /// Attempts to increment the reference count of a node and returns `true` on success. /// /// The reference count can be incremented only if it is non-zero. /// /// # Panics /// /// Panics if the reference count overflows. #[inline] unsafe fn try_increment(&self) -> bool { let mut refs_and_height = self.refs_and_height.load(Ordering::Relaxed); loop { // If the reference count is zero, then the node has already been // queued for deletion. Incrementing it again could lead to a // double-free. if refs_and_height & !HEIGHT_MASK == 0 { return false; } // If all bits in the reference count are ones, we're about to overflow it. let new_refs_and_height = refs_and_height .checked_add(1 << HEIGHT_BITS) .expect("SkipList reference count overflow"); // Try incrementing the count. match self.refs_and_height.compare_exchange_weak( refs_and_height, new_refs_and_height, Ordering::Relaxed, Ordering::Relaxed, ) { Ok(_) => return true, Err(current) => refs_and_height = current, } } } /// Decrements the reference count of a node, destroying it if the count becomes zero. #[inline] unsafe fn decrement(&self, guard: &Guard) { if self .refs_and_height .fetch_sub(1 << HEIGHT_BITS, Ordering::Release) >> HEIGHT_BITS == 1 { fence(Ordering::Acquire); guard.defer_unchecked(move || Self::finalize(self)); } } /// Decrements the reference count of a node, pinning the thread and destoying the node /// if the count become zero. #[inline] unsafe fn decrement_with_pin<F>(&self, parent: &SkipList<K, V>, pin: F) where F: FnOnce() -> Guard, { if self .refs_and_height .fetch_sub(1 << HEIGHT_BITS, Ordering::Release) >> HEIGHT_BITS == 1 { fence(Ordering::Acquire); let guard = &pin(); parent.check_guard(guard); guard.defer_unchecked(move || Self::finalize(self)); } } /// Drops the key and value of a node, then deallocates it. #[cold] unsafe fn finalize(ptr: *const Self) { let ptr = ptr as *mut Self; // Call destructors: drop the key and the value. ptr::drop_in_place(&mut (*ptr).key); ptr::drop_in_place(&mut (*ptr).value); // Finally, deallocate the memory occupied by the node. Node::dealloc(ptr); } } impl<K, V> fmt::Debug for Node<K, V> where K: fmt::Debug, V: fmt::Debug, { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_tuple("Node") .field(&self.key) .field(&self.value) .finish() } } /// A search result. /// /// The result indicates whether the key was found, as well as what were the adjacent nodes to the /// key on each level of the skip list. struct Position<'a, K, V> { /// Reference to a node with the given key, if found. /// /// If this is `Some` then it will point to the same node as `right[0]`. found: Option<&'a Node<K, V>>, /// Adjacent nodes with smaller keys (predecessors). left: [&'a Tower<K, V>; MAX_HEIGHT], /// Adjacent nodes with equal or greater keys (successors). right: [Shared<'a, Node<K, V>>; MAX_HEIGHT], } /// Frequently modified data associated with a skip list. struct HotData { /// The seed for random height generation. seed: AtomicUsize, /// The number of entries in the skip list. len: AtomicUsize, /// Highest tower currently in use. This value is used as a hint for where /// to start lookups and never decreases. max_height: AtomicUsize, } /// A lock-free skip list. // TODO(stjepang): Embed a custom `epoch::Collector` inside `SkipList<K, V>`. Instead of adding // garbage to the default global collector, we should add it to a local collector tied to the // particular skip list instance. // // Since global collector might destroy garbage arbitrarily late in the future, some skip list // methods have `K: 'static` and `V: 'static` bounds. But a local collector embedded in the skip // list would destroy all remaining garbage when the skip list is dropped, so in that case we'd be // able to remove those bounds on types `K` and `V`. // // As a further future optimization, if `!mem::needs_drop::<K>() && !mem::needs_drop::<V>()` // (neither key nor the value have destructors), there's no point in creating a new local // collector, so we should simply use the global one. pub struct SkipList<K, V> { /// The head of the skip list (just a dummy node, not a real entry). head: Head<K, V>, /// The `Collector` associated with this skip list. collector: Collector, /// Hot data associated with the skip list, stored in a dedicated cache line. hot_data: CachePadded<HotData>, } unsafe impl<K: Send + Sync, V: Send + Sync> Send for SkipList<K, V> {} unsafe impl<K: Send + Sync, V: Send + Sync> Sync for SkipList<K, V> {} impl<K, V> SkipList<K, V> { /// Returns a new, empty skip list. pub fn new(collector: Collector) -> SkipList<K, V> { SkipList { head: Head::new(), collector, hot_data: CachePadded::new(HotData { seed: AtomicUsize::new(1), len: AtomicUsize::new(0), max_height: AtomicUsize::new(1), }), } } /// Returns `true` if the skip list is empty. pub fn is_empty(&self) -> bool { self.len() == 0 } /// Returns the number of entries in the skip list. /// /// If the skip list is being concurrently modified, consider the returned number just an /// approximation without any guarantees. pub fn len(&self) -> usize { let len = self.hot_data.len.load(Ordering::Relaxed); // Due to the relaxed memory ordering, the length counter may sometimes // underflow and produce a very large value. We treat such values as 0. if len > isize::max_value() as usize { 0 } else { len } } /// Ensures that all `Guard`s used with the skip list come from the same /// `Collector`. fn check_guard(&self, guard: &Guard) { if let Some(c) = guard.collector() { assert!(c == &self.collector); } } } impl<K, V> SkipList<K, V> where K: Ord, { /// Returns the entry with the smallest key. pub fn front<'a: 'g, 'g>(&'a self, guard: &'g Guard) -> Option<Entry<'a, 'g, K, V>> { self.check_guard(guard); let n = self.next_node(&self.head, Bound::Unbounded, guard)?; Some(Entry { parent: self, node: n, guard, }) } /// Returns the entry with the largest key. pub fn back<'a: 'g, 'g>(&'a self, guard: &'g Guard) -> Option<Entry<'a, 'g, K, V>> { self.check_guard(guard); let n = self.search_bound(Bound::Unbounded, true, guard)?; Some(Entry { parent: self, node: n, guard, }) } /// Returns `true` if the map contains a value for the specified key. pub fn contains_key<Q>(&self, key: &Q, guard: &Guard) -> bool where K: Borrow<Q>, Q: Ord + ?Sized, { self.get(key, guard).is_some() } /// Returns an entry with the specified `key`. pub fn get<'a: 'g, 'g, Q>(&'a self, key: &Q, guard: &'g Guard) -> Option<Entry<'a, 'g, K, V>> where K: Borrow<Q>, Q: Ord + ?Sized, { self.check_guard(guard); let n = self.search_bound(Bound::Included(key), false, guard)?; if n.key.borrow() != key { return None; } Some(Entry { parent: self, node: n, guard, }) } /// Returns an `Entry` pointing to the lowest element whose key is above /// the given bound. If no such element is found then `None` is /// returned. pub fn lower_bound<'a: 'g, 'g, Q>( &'a self, bound: Bound<&Q>, guard: &'g Guard, ) -> Option<Entry<'a, 'g, K, V>> where K: Borrow<Q>, Q: Ord + ?Sized, { self.check_guard(guard); let n = self.search_bound(bound, false, guard)?; Some(Entry { parent: self, node: n, guard, }) } /// Returns an `Entry` pointing to the highest element whose key is below /// the given bound. If no such element is found then `None` is /// returned. pub fn upper_bound<'a: 'g, 'g, Q>( &'a self, bound: Bound<&Q>, guard: &'g Guard, ) -> Option<Entry<'a, 'g, K, V>> where K: Borrow<Q>, Q: Ord + ?Sized, { self.check_guard(guard); let n = self.search_bound(bound, true, guard)?; Some(Entry { parent: self, node: n, guard, }) } /// Finds an entry with the specified key, or inserts a new `key`-`value` pair if none exist. pub fn get_or_insert(&self, key: K, value: V, guard: &Guard) -> RefEntry<'_, K, V> { self.insert_internal(key, value, false, guard) } /// Returns an iterator over all entries in the skip list. pub fn iter<'a: 'g, 'g>(&'a self, guard: &'g Guard) -> Iter<'a, 'g, K, V> { self.check_guard(guard); Iter { parent: self, head: None, tail: None, guard, } } /// Returns an iterator over all entries in the skip list. pub fn ref_iter(&self) -> RefIter<'_, K, V> { RefIter { parent: self, head: None, tail: None, } } /// Returns an iterator over a subset of entries in the skip list. pub fn range<'a: 'g, 'g, Q, R>( &'a self, range: R, guard: &'g Guard, ) -> Range<'a, 'g, Q, R, K, V> where K: Borrow<Q>, R: RangeBounds<Q>, Q: Ord + ?Sized, { self.check_guard(guard); Range { parent: self, head: None, tail: None, range, guard, _marker: PhantomData, } } /// Returns an iterator over a subset of entries in the skip list. #[allow(clippy::needless_lifetimes)] pub fn ref_range<'a, Q, R>(&'a self, range: R) -> RefRange<'a, Q, R, K, V> where K: Borrow<Q>, R: RangeBounds<Q>, Q: Ord + ?Sized, { RefRange { parent: self, range, head: None, tail: None, _marker: PhantomData, } } /// Generates a random height and returns it. fn random_height(&self) -> usize { // Pseudorandom number generation from "Xorshift RNGs" by George Marsaglia. // // This particular set of operations generates 32-bit integers. See: // https://en.wikipedia.org/wiki/Xorshift#Example_implementation let mut num = self.hot_data.seed.load(Ordering::Relaxed); num ^= num << 13; num ^= num >> 17; num ^= num << 5; self.hot_data.seed.store(num, Ordering::Relaxed); let mut height = cmp::min(MAX_HEIGHT, num.trailing_zeros() as usize + 1); unsafe { // Keep decreasing the height while it's much larger than all towers currently in the // skip list. // // Note that we're loading the pointer only to check whether it is null, so it's okay // to use `epoch::unprotected()` in this situation. while height >= 4 && self.head[height - 2] .load(Ordering::Relaxed, epoch::unprotected()) .is_null() { height -= 1; } } // Track the max height to speed up lookups let mut max_height = self.hot_data.max_height.load(Ordering::Relaxed); while height > max_height { match self.hot_data.max_height.compare_exchange_weak( max_height, height, Ordering::Relaxed, Ordering::Relaxed, ) { Ok(_) => break, Err(h) => max_height = h, } } height } /// If we encounter a deleted node while searching, help with the deletion /// by attempting to unlink the node from the list. /// /// If the unlinking is successful then this function returns the next node /// with which the search should continue on the current level. #[cold] unsafe fn help_unlink<'a>( &'a self, pred: &'a Atomic<Node<K, V>>, curr: &'a Node<K, V>, succ: Shared<'a, Node<K, V>>, guard: &'a Guard, ) -> Option<Shared<'a, Node<K, V>>> { // If `succ` is marked, that means `curr` is removed. Let's try // unlinking it from the skip list at this level. match pred.compare_and_set( Shared::from(curr as *const _), succ.with_tag(0), Ordering::Release, guard, ) { Ok(_) => { curr.decrement(guard); Some(succ.with_tag(0)) } Err(_) => None, } } /// Returns the successor of a node. /// /// This will keep searching until a non-deleted node is found. If a deleted /// node is reached then a search is performed using the given key. fn next_node<'a>( &'a self, pred: &'a Tower<K, V>, lower_bound: Bound<&K>, guard: &'a Guard, ) -> Option<&'a Node<K, V>> { unsafe { // Load the level 0 successor of the current node. let mut curr = pred[0].load_consume(guard); // If `curr` is marked, that means `pred` is removed and we have to use // a key search. if curr.tag() == 1 { return self.search_bound(lower_bound, false, guard); } while let Some(c) = curr.as_ref() { let succ = c.tower[0].load_consume(guard); if succ.tag() == 1 { if let Some(c) = self.help_unlink(&pred[0], c, succ, guard) { // On success, continue searching through the current level. curr = c; continue; } else { // On failure, we cannot do anything reasonable to continue // searching from the current position. Restart the search. return self.search_bound(lower_bound, false, guard); } } return Some(c); } None } } /// Searches for first/last node that is greater/less/equal to a key in the skip list. /// /// If `upper_bound == true`: the last node less than (or equal to) the key. /// /// If `upper_bound == false`: the first node greater than (or equal to) the key. /// /// This is unsafe because the returned nodes are bound to the lifetime of /// the `SkipList`, not the `Guard`. fn search_bound<'a, Q>( &'a self, bound: Bound<&Q>, upper_bound: bool, guard: &'a Guard, ) -> Option<&'a Node<K, V>> where K: Borrow<Q>, Q: Ord + ?Sized, { unsafe { 'search: loop { // The current level we're at. let mut level = self.hot_data.max_height.load(Ordering::Relaxed); // Fast loop to skip empty tower levels. while level >= 1 && self.head[level - 1] .load(Ordering::Relaxed, guard) .is_null() { level -= 1; } // The current best node let mut result = None; // The predecessor node let mut pred = &*self.head; while level >= 1 { level -= 1; // Two adjacent nodes at the current level. let mut curr = pred[level].load_consume(guard); // If `curr` is marked, that means `pred` is removed and we have to restart the // search. if curr.tag() == 1 { continue 'search; } // Iterate through the current level until we reach a node with a key greater // than or equal to `key`. while let Some(c) = curr.as_ref() { let succ = c.tower[level].load_consume(guard); if succ.tag() == 1 { if let Some(c) = self.help_unlink(&pred[level], c, succ, guard) { // On success, continue searching through the current level. curr = c; continue; } else { // On failure, we cannot do anything reasonable to continue // searching from the current position. Restart the search. continue 'search; } } // If `curr` contains a key that is greater than (or equal) to `key`, we're // done with this level. // // The condition determines whether we should stop the search. For the upper // bound, we return the last node before the condition became true. For the // lower bound, we return the first node after the condition became true. if upper_bound { if !below_upper_bound(&bound, c.key.borrow()) { break; } result = Some(c); } else if above_lower_bound(&bound, c.key.borrow()) { result = Some(c); break; } // Move one step forward. pred = &c.tower; curr = succ; } } return result; } } } /// Searches for a key in the skip list and returns a list of all adjacent nodes. fn search_position<'a, Q>(&'a self, key: &Q, guard: &'a Guard) -> Position<'a, K, V> where K: Borrow<Q>, Q: Ord + ?Sized, { unsafe { 'search: loop { // The result of this search. let mut result = Position { found: None, left: [&*self.head; MAX_HEIGHT], right: [Shared::null(); MAX_HEIGHT], }; // The current level we're at. let mut level = self.hot_data.max_height.load(Ordering::Relaxed); // Fast loop to skip empty tower levels. while level >= 1 && self.head[level - 1] .load(Ordering::Relaxed, guard) .is_null() { level -= 1; } // The predecessor node let mut pred = &*self.head; while level >= 1 { level -= 1; // Two adjacent nodes at the current level. let mut curr = pred[level].load_consume(guard); // If `curr` is marked, that means `pred` is removed and we have to restart the // search. if curr.tag() == 1 { continue 'search; } // Iterate through the current level until we reach a node with a key greater // than or equal to `key`. while let Some(c) = curr.as_ref() { let succ = c.tower[level].load_consume(guard); if succ.tag() == 1 { if let Some(c) = self.help_unlink(&pred[level], c, succ, guard) { // On success, continue searching through the current level. curr = c; continue; } else { // On failure, we cannot do anything reasonable to continue // searching from the current position. Restart the search. continue 'search; } } // If `curr` contains a key that is greater than or equal to `key`, we're // done with this level. match c.key.borrow().cmp(key) { cmp::Ordering::Greater => break, cmp::Ordering::Equal => { result.found = Some(c); break; } cmp::Ordering::Less => {} } // Move one step forward. pred = &c.tower; curr = succ; } // Store the position at the current level into the result. result.left[level] = pred; result.right[level] = curr; } return result; } } } /// Inserts an entry with the specified `key` and `value`. /// /// If `replace` is `true`, then any existing entry with this key will first be removed. fn insert_internal( &self, key: K, value: V, replace: bool, guard: &Guard, ) -> RefEntry<'_, K, V> { self.check_guard(guard); unsafe { // Rebind the guard to the lifetime of self. This is a bit of a // hack but it allows us to return references that are not bound to // the lifetime of the guard. let guard = &*(guard as *const _); let mut search; loop { // First try searching for the key. // Note that the `Ord` implementation for `K` may panic during the search. search = self.search_position(&key, guard); let r = match search.found { Some(r) => r, None => break, }; if replace { // If a node with the key was found and we should replace it, mark its tower // and then repeat the search. if r.mark_tower() { self.hot_data.len.fetch_sub(1, Ordering::Relaxed); } } else { // If a node with the key was found and we're not going to replace it, let's // try returning it as an entry. if let Some(e) = RefEntry::try_acquire(self, r) { return e; } // If we couldn't increment the reference count, that means someone has just // now removed the node. break; } } // Create a new node. let height = self.random_height(); let (node, n) = { // The reference count is initially two to account for: // 1. The entry that will be returned. // 2. The link at the level 0 of the tower. let n = Node::<K, V>::alloc(height, 2); // Write the key and the value into the node. ptr::write(&mut (*n).key, key); ptr::write(&mut (*n).value, value); (Shared::<Node<K, V>>::from(n as *const _), &*n) }; // Optimistically increment `len`. self.hot_data.len.fetch_add(1, Ordering::Relaxed); loop { // Set the lowest successor of `n` to `search.right[0]`. n.tower[0].store(search.right[0], Ordering::Relaxed); // Try installing the new node into the skip list (at level 0). // TODO(Amanieu): can we use release ordering here? if search.left[0][0] .compare_and_set(search.right[0], node, Ordering::SeqCst, guard) .is_ok() { break; } // We failed. Let's search for the key and try again. { // Create a guard that destroys the new node in case search panics. let sg = scopeguard::guard((), |_| { Node::finalize(node.as_raw()); }); search = self.search_position(&n.key, guard); mem::forget(sg); } if let Some(r) = search.found { if replace { // If a node with the key was found and we should replace it, mark its // tower and then repeat the search. if r.mark_tower() { self.hot_data.len.fetch_sub(1, Ordering::Relaxed); } } else { // If a node with the key was found and we're not going to replace it, // let's try returning it as an entry. if let Some(e) = RefEntry::try_acquire(self, r) { // Destroy the new node. Node::finalize(node.as_raw()); self.hot_data.len.fetch_sub(1, Ordering::Relaxed); return e; } // If we couldn't increment the reference count, that means someone has // just now removed the node. } } } // The new node was successfully installed. Let's create an entry associated with it. let entry = RefEntry { parent: self, node: n, }; // Build the rest of the tower above level 0. 'build: for level in 1..height { loop { // Obtain the predecessor and successor at the current level. let pred = search.left[level]; let succ = search.right[level]; // Load the current value of the pointer in the tower at this level. // TODO(Amanieu): can we use relaxed ordering here? let next = n.tower[level].load(Ordering::SeqCst, guard); // If the current pointer is marked, that means another thread is already // removing the node we've just inserted. In that case, let's just stop // building the tower. if next.tag() == 1 { break 'build; } // When searching for `key` and traversing the skip list from the highest level // to the lowest, it is possible to observe a node with an equal key at higher // levels and then find it missing at the lower levels if it gets removed // during traversal. Even worse, it is possible to observe completely different // nodes with the exact same key at different levels. // // Linking the new node to a dead successor with an equal key could create // subtle corner cases that would require special care. It's much easier to // simply prohibit linking two nodes with equal keys. // // If the successor has the same key as the new node, that means it is marked // as removed and should be unlinked from the skip list. In that case, let's // repeat the search to make sure it gets unlinked and try again. // // If this comparison or the following search panics, we simply stop building // the tower without breaking any invariants. Note that building higher levels // is completely optional. Only the lowest level really matters, and all the // higher levels are there just to make searching faster. if succ.as_ref().map(|s| &s.key) == Some(&n.key) { search = self.search_position(&n.key, guard); continue; } // Change the pointer at the current level from `next` to `succ`. If this CAS // operation fails, that means another thread has marked the pointer and we // should stop building the tower. // TODO(Amanieu): can we use release ordering here? if n.tower[level] .compare_and_set(next, succ, Ordering::SeqCst, guard) .is_err() { break 'build; } // Increment the reference count. The current value will always be at least 1 // because we are holding `entry`. n.refs_and_height .fetch_add(1 << HEIGHT_BITS, Ordering::Relaxed); // Try installing the new node at the current level. // TODO(Amanieu): can we use release ordering here? if pred[level] .compare_and_set(succ, node, Ordering::SeqCst, guard) .is_ok() { // Success! Continue on the next level. break; } // Installation failed. Decrement the reference count. (*n).refs_and_height .fetch_sub(1 << HEIGHT_BITS, Ordering::Relaxed); // We don't have the most up-to-date search results. Repeat the search. // // If this search panics, we simply stop building the tower without breaking // any invariants. Note that building higher levels is completely optional. // Only the lowest level really matters, and all the higher levels are there // just to make searching faster. search = self.search_position(&n.key, guard); } } // If any pointer in the tower is marked, that means our node is in the process of // removal or already removed. It is possible that another thread (either partially or // completely) removed the new node while we were building the tower, and just after // that we installed the new node at one of the higher levels. In order to undo that // installation, we must repeat the search, which will unlink the new node at that // level. // TODO(Amanieu): can we use relaxed ordering here? if n.tower[height - 1].load(Ordering::SeqCst, guard).tag() == 1 { self.search_bound(Bound::Included(&n.key), false, guard); } // Finally, return the new entry. entry } } } impl<K, V> SkipList<K, V> where K: Ord + Send + 'static, V: Send + 'static, { /// Inserts a `key`-`value` pair into the skip list and returns the new entry. /// /// If there is an existing entry with this key, it will be removed before inserting the new /// one. pub fn insert(&self, key: K, value: V, guard: &Guard) -> RefEntry<'_, K, V> { self.insert_internal(key, value, true, guard) } /// Removes an entry with the specified `key` from the map and returns it. pub fn remove<Q>(&self, key: &Q, guard: &Guard) -> Option<RefEntry<'_, K, V>> where K: Borrow<Q>, Q: Ord + ?Sized, { self.check_guard(guard); unsafe { // Rebind the guard to the lifetime of self. This is a bit of a // hack but it allows us to return references that are not bound to // the lifetime of the guard. let guard = &*(guard as *const _); loop { // Try searching for the key. let search = self.search_position(key, guard); let n = search.found?; // First try incrementing the reference count because we have to return the node as // an entry. If this fails, repeat the search. let entry = match RefEntry::try_acquire(self, n) { Some(e) => e, None => continue, }; // Try removing the node by marking its tower. if n.mark_tower() { // Success! Decrement `len`. self.hot_data.len.fetch_sub(1, Ordering::Relaxed); // Unlink the node at each level of the skip list. We could do this by simply // repeating the search, but it's usually faster to unlink it manually using // the `left` and `right` lists. for level in (0..n.height()).rev() { // TODO(Amanieu): can we use relaxed ordering here? let succ = n.tower[level].load(Ordering::SeqCst, guard).with_tag(0); // Try linking the predecessor and successor at this level. // TODO(Amanieu): can we use release ordering here? if search.left[level][level] .compare_and_set( Shared::from(n as *const _), succ, Ordering::SeqCst, guard, ) .is_ok() { // Success! Decrement the reference count. n.decrement(guard); } else { // Failed! Just repeat the search to completely unlink the node. self.search_bound(Bound::Included(key), false, guard); break; } } return Some(entry); } } } } /// Removes an entry from the front of the skip list. pub fn pop_front(&self, guard: &Guard) -> Option<RefEntry<'_, K, V>> { self.check_guard(guard); loop { let e = self.front(guard)?; if let Some(e) = e.pin() { if e.remove(guard) { return Some(e); } } } } /// Removes an entry from the back of the skip list. pub fn pop_back(&self, guard: &Guard) -> Option<RefEntry<'_, K, V>> { self.check_guard(guard); loop { let e = self.back(guard)?; if let Some(e) = e.pin() { if e.remove(guard) { return Some(e); } } } } /// Iterates over the map and removes every entry. pub fn clear(&self, guard: &mut Guard) { self.check_guard(guard); /// Number of steps after which we repin the current thread and unlink removed nodes. const BATCH_SIZE: usize = 100; loop { { // Search for the first entry in order to unlink all the preceeding entries // we have removed. // // By unlinking nodes in batches we make sure that the final search doesn't // unlink all nodes at once, which could keep the current thread pinned for a // long time. let mut entry = self.lower_bound(Bound::Unbounded, guard); for _ in 0..BATCH_SIZE { // Stop if we have reached the end of the list. let e = match entry { None => return, Some(e) => e, }; // Before removing the current entry, first obtain the following one. let next = e.next(); // Try removing the current entry. if e.node.mark_tower() { // Success! Decrement `len`. self.hot_data.len.fetch_sub(1, Ordering::Relaxed); } entry = next; } } // Repin the current thread because we don't want to keep it pinned in the same // epoch for a too long time. guard.repin(); } } } impl<K, V> Drop for SkipList<K, V> { fn drop(&mut self) { unsafe { let mut node = self.head[0] .load(Ordering::Relaxed, epoch::unprotected()) .as_ref(); // Iterate through the whole skip list and destroy every node. while let Some(n) = node { // Unprotected loads are okay because this function is the only one currently using // the skip list. let next = n.tower[0] .load(Ordering::Relaxed, epoch::unprotected()) .as_ref(); // Deallocate every node. Node::finalize(n); node = next; } } } } impl<K, V> fmt::Debug for SkipList<K, V> where K: Ord + fmt::Debug, V: fmt::Debug, { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.pad("SkipList { .. }") } } impl<K, V> IntoIterator for SkipList<K, V> { type Item = (K, V); type IntoIter = IntoIter<K, V>; fn into_iter(self) -> IntoIter<K, V> { unsafe { // Load the front node. // // Unprotected loads are okay because this function is the only one currently using // the skip list. let front = self.head[0] .load(Ordering::Relaxed, epoch::unprotected()) .as_raw(); // Clear the skip list by setting all pointers in head to null. for level in 0..MAX_HEIGHT { self.head[level].store(Shared::null(), Ordering::Relaxed); } IntoIter { node: front as *mut Node<K, V>, } } } } /// An entry in a skip list, protected by a `Guard`. /// /// The lifetimes of the key and value are the same as that of the `Guard` /// used when creating the `Entry` (`'g`). This lifetime is also constrained to /// not outlive the `SkipList`. pub struct Entry<'a: 'g, 'g, K, V> { parent: &'a SkipList<K, V>, node: &'g Node<K, V>, guard: &'g Guard, } impl<'a: 'g, 'g, K: 'a, V: 'a> Entry<'a, 'g, K, V> { /// Returns `true` if the entry is removed from the skip list. pub fn is_removed(&self) -> bool { self.node.is_removed() } /// Returns a reference to the key. pub fn key(&self) -> &'g K { &self.node.key } /// Returns a reference to the value. pub fn value(&self) -> &'g V { &self.node.value } /// Returns a reference to the parent `SkipList` pub fn skiplist(&self) -> &'a SkipList<K, V> { self.parent } /// Attempts to pin the entry with a reference count, ensuring that it /// remains accessible even after the `Guard` is dropped. /// /// This method may return `None` if the reference count is already 0 and /// the node has been queued for deletion. pub fn pin(&self) -> Option<RefEntry<'a, K, V>> { unsafe { RefEntry::try_acquire(self.parent, self.node) } } } impl<'a: 'g, 'g, K, V> Entry<'a, 'g, K, V> where K: Ord + Send + 'static, V: Send + 'static, { /// Removes the entry from the skip list. /// /// Returns `true` if this call removed the entry and `false` if it was already removed. pub fn remove(&self) -> bool { // Try marking the tower. if self.node.mark_tower() { // Success - the entry is removed. Now decrement `len`. self.parent.hot_data.len.fetch_sub(1, Ordering::Relaxed); // Search for the key to unlink the node from the skip list. self.parent .search_bound(Bound::Included(&self.node.key), false, self.guard); true } else { false } } } impl<'a: 'g, 'g, K, V> Clone for Entry<'a, 'g, K, V> { fn clone(&self) -> Entry<'a, 'g, K, V> { Entry { parent: self.parent, node: self.node, guard: self.guard, } } } impl<K, V> fmt::Debug for Entry<'_, '_, K, V> where K: fmt::Debug, V: fmt::Debug, { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_tuple("Entry") .field(self.key()) .field(self.value()) .finish() } } impl<'a: 'g, 'g, K, V> Entry<'a, 'g, K, V> where K: Ord, { /// Moves to the next entry in the skip list. pub fn move_next(&mut self) -> bool { match self.next() { None => false, Some(n) => { *self = n; true } } } /// Returns the next entry in the skip list. pub fn next(&self) -> Option<Entry<'a, 'g, K, V>> { let n = self.parent.next_node( &self.node.tower, Bound::Excluded(&self.node.key), self.guard, )?; Some(Entry { parent: self.parent, node: n, guard: self.guard, }) } /// Moves to the previous entry in the skip list. pub fn move_prev(&mut self) -> bool { match self.prev() { None => false, Some(n) => { *self = n; true } } } /// Returns the previous entry in the skip list. pub fn prev(&self) -> Option<Entry<'a, 'g, K, V>> { let n = self .parent .search_bound(Bound::Excluded(&self.node.key), true, self.guard)?; Some(Entry { parent: self.parent, node: n, guard: self.guard, }) } } /// A reference-counted entry in a skip list. /// /// You *must* call `release` to free this type, otherwise the node will be /// leaked. This is because releasing the entry requires a `Guard`. pub struct RefEntry<'a, K, V> { parent: &'a SkipList<K, V>, node: &'a Node<K, V>, } impl<'a, K: 'a, V: 'a> RefEntry<'a, K, V> { /// Returns `true` if the entry is removed from the skip list. pub fn is_removed(&self) -> bool { self.node.is_removed() } /// Returns a reference to the key. pub fn key(&self) -> &K { &self.node.key } /// Returns a reference to the value. pub fn value(&self) -> &V { &self.node.value } /// Returns a reference to the parent `SkipList` pub fn skiplist(&self) -> &'a SkipList<K, V> { self.parent } /// Releases the reference on the entry. pub fn release(self, guard: &Guard) { self.parent.check_guard(guard); unsafe { self.node.decrement(guard) } } /// Releases the reference of the entry, pinning the thread only when /// the reference count of the node becomes 0. pub fn release_with_pin<F>(self, pin: F) where F: FnOnce() -> Guard, { unsafe { self.node.decrement_with_pin(self.parent, pin) } } /// Tries to create a new `RefEntry` by incrementing the reference count of /// a node. unsafe fn try_acquire( parent: &'a SkipList<K, V>, node: &Node<K, V>, ) -> Option<RefEntry<'a, K, V>> { if node.try_increment() { Some(RefEntry { parent, // We re-bind the lifetime of the node here to that of the skip // list since we now hold a reference to it. node: &*(node as *const _), }) } else { None } } } impl<K, V> RefEntry<'_, K, V> where K: Ord + Send + 'static, V: Send + 'static, { /// Removes the entry from the skip list. /// /// Returns `true` if this call removed the entry and `false` if it was already removed. pub fn remove(&self, guard: &Guard) -> bool { self.parent.check_guard(guard); // Try marking the tower. if self.node.mark_tower() { // Success - the entry is removed. Now decrement `len`. self.parent.hot_data.len.fetch_sub(1, Ordering::Relaxed); // Search for the key to unlink the node from the skip list. self.parent .search_bound(Bound::Included(&self.node.key), false, guard); true } else { false } } } impl<'a, K, V> Clone for RefEntry<'a, K, V> { fn clone(&self) -> RefEntry<'a, K, V> { unsafe { // Incrementing will always succeed since we're already holding a reference to the node. Node::try_increment(self.node); } RefEntry { parent: self.parent, node: self.node, } } } impl<K, V> fmt::Debug for RefEntry<'_, K, V> where K: fmt::Debug, V: fmt::Debug, { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_tuple("RefEntry") .field(self.key()) .field(self.value()) .finish() } } impl<'a, K, V> RefEntry<'a, K, V> where K: Ord, { /// Moves to the next entry in the skip list. pub fn move_next(&mut self, guard: &Guard) -> bool { match self.next(guard) { None => false, Some(e) => { mem::replace(self, e).release(guard); true } } } /// Returns the next entry in the skip list. pub fn next(&self, guard: &Guard) -> Option<RefEntry<'a, K, V>> { self.parent.check_guard(guard); unsafe { let mut n = self.node; loop { n = self .parent .next_node(&n.tower, Bound::Excluded(&n.key), guard)?; if let Some(e) = RefEntry::try_acquire(self.parent, n) { return Some(e); } } } } /// Moves to the previous entry in the skip list. pub fn move_prev(&mut self, guard: &Guard) -> bool { match self.prev(guard) { None => false, Some(e) => { mem::replace(self, e).release(guard); true } } } /// Returns the previous entry in the skip list. pub fn prev(&self, guard: &Guard) -> Option<RefEntry<'a, K, V>> { self.parent.check_guard(guard); unsafe { let mut n = self.node; loop { n = self .parent .search_bound(Bound::Excluded(&n.key), true, guard)?; if let Some(e) = RefEntry::try_acquire(self.parent, n) { return Some(e); } } } } } /// An iterator over the entries of a `SkipList`. pub struct Iter<'a: 'g, 'g, K, V> { parent: &'a SkipList<K, V>, head: Option<&'g Node<K, V>>, tail: Option<&'g Node<K, V>>, guard: &'g Guard, } impl<'a: 'g, 'g, K: 'a, V: 'a> Iterator for Iter<'a, 'g, K, V> where K: Ord, { type Item = Entry<'a, 'g, K, V>; fn next(&mut self) -> Option<Entry<'a, 'g, K, V>> { self.head = match self.head { Some(n) => self .parent .next_node(&n.tower, Bound::Excluded(&n.key), self.guard), None => self .parent .next_node(&self.parent.head, Bound::Unbounded, self.guard), }; if let (Some(h), Some(t)) = (self.head, self.tail) { if h.key >= t.key { self.head = None; self.tail = None; } } self.head.map(|n| Entry { parent: self.parent, node: n, guard: self.guard, }) } } impl<'a: 'g, 'g, K: 'a, V: 'a> DoubleEndedIterator for Iter<'a, 'g, K, V> where K: Ord, { fn next_back(&mut self) -> Option<Entry<'a, 'g, K, V>> { self.tail = match self.tail { Some(n) => self .parent .search_bound(Bound::Excluded(&n.key), true, self.guard), None => self.parent.search_bound(Bound::Unbounded, true, self.guard), }; if let (Some(h), Some(t)) = (self.head, self.tail) { if h.key >= t.key { self.head = None; self.tail = None; } } self.tail.map(|n| Entry { parent: self.parent, node: n, guard: self.guard, }) } } impl<K, V> fmt::Debug for Iter<'_, '_, K, V> where K: fmt::Debug, V: fmt::Debug, { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("Iter") .field("head", &self.head.map(|n| (&n.key, &n.value))) .field("tail", &self.tail.map(|n| (&n.key, &n.value))) .finish() } } /// An iterator over reference-counted entries of a `SkipList`. pub struct RefIter<'a, K, V> { parent: &'a SkipList<K, V>, head: Option<RefEntry<'a, K, V>>, tail: Option<RefEntry<'a, K, V>>, } impl<K, V> fmt::Debug for RefIter<'_, K, V> where K: fmt::Debug, V: fmt::Debug, { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { let mut d = f.debug_struct("RefIter"); match &self.head { None => d.field("head", &None::<(&K, &V)>), Some(e) => d.field("head", &(e.key(), e.value())), }; match &self.tail { None => d.field("tail", &None::<(&K, &V)>), Some(e) => d.field("tail", &(e.key(), e.value())), }; d.finish() } } impl<'a, K: 'a, V: 'a> RefIter<'a, K, V> where K: Ord, { /// TODO pub fn next(&mut self, guard: &Guard) -> Option<RefEntry<'a, K, V>> { self.parent.check_guard(guard); self.head = match self.head { Some(ref e) => { let next_head = e.next(guard); unsafe { e.node.decrement(guard); } next_head } None => try_pin_loop(|| self.parent.front(guard)), }; let mut finished = false; if let (&Some(ref h), &Some(ref t)) = (&self.head, &self.tail) { if h.key() >= t.key() { finished = true; } } if finished { self.head = None; self.tail = None; } self.head.clone() } /// TODO pub fn next_back(&mut self, guard: &Guard) -> Option<RefEntry<'a, K, V>> { self.parent.check_guard(guard); self.tail = match self.tail { Some(ref e) => { let next_tail = e.prev(guard); unsafe { e.node.decrement(guard); } next_tail } None => try_pin_loop(|| self.parent.back(guard)), }; let mut finished = false; if let (&Some(ref h), &Some(ref t)) = (&self.head, &self.tail) { if h.key() >= t.key() { finished = true; } } if finished { self.head = None; self.tail = None; } self.tail.clone() } } /// An iterator over a subset of entries of a `SkipList`. pub struct Range<'a: 'g, 'g, Q, R, K, V> where K: Ord + Borrow<Q>, R: RangeBounds<Q>, Q: Ord + ?Sized, { parent: &'a SkipList<K, V>, head: Option<&'g Node<K, V>>, tail: Option<&'g Node<K, V>>, range: R, guard: &'g Guard, _marker: PhantomData<fn() -> Q>, // covariant over `Q` } impl<'a: 'g, 'g, Q, R, K: 'a, V: 'a> Iterator for Range<'a, 'g, Q, R, K, V> where K: Ord + Borrow<Q>, R: RangeBounds<Q>, Q: Ord + ?Sized, { type Item = Entry<'a, 'g, K, V>; fn next(&mut self) -> Option<Entry<'a, 'g, K, V>> { self.head = match self.head { Some(n) => self .parent .next_node(&n.tower, Bound::Excluded(&n.key), self.guard), None => self .parent .search_bound(self.range.start_bound(), false, self.guard), }; if let Some(h) = self.head { let bound = match self.tail { Some(t) => Bound::Excluded(t.key.borrow()), None => self.range.end_bound(), }; if !below_upper_bound(&bound, h.key.borrow()) { self.head = None; self.tail = None; } } self.head.map(|n| Entry { parent: self.parent, node: n, guard: self.guard, }) } } impl<'a: 'g, 'g, Q, R, K: 'a, V: 'a> DoubleEndedIterator for Range<'a, 'g, Q, R, K, V> where K: Ord + Borrow<Q>, R: RangeBounds<Q>, Q: Ord + ?Sized, { fn next_back(&mut self) -> Option<Entry<'a, 'g, K, V>> { self.tail = match self.tail { Some(n) => self .parent .search_bound(Bound::Excluded(&n.key.borrow()), true, self.guard), None => self .parent .search_bound(self.range.end_bound(), true, self.guard), }; if let Some(t) = self.tail { let bound = match self.head { Some(h) => Bound::Excluded(h.key.borrow()), None => self.range.start_bound(), }; if !above_lower_bound(&bound, t.key.borrow()) { self.head = None; self.tail = None; } } self.tail.map(|n| Entry { parent: self.parent, node: n, guard: self.guard, }) } } impl<Q, R, K, V> fmt::Debug for Range<'_, '_, Q, R, K, V> where K: Ord + Borrow<Q> + fmt::Debug, V: fmt::Debug, R: RangeBounds<Q> + fmt::Debug, Q: Ord + ?Sized, { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("Range") .field("range", &self.range) .field("head", &self.head) .field("tail", &self.tail) .finish() } } /// An iterator over reference-counted subset of entries of a `SkipList`. pub struct RefRange<'a, Q, R, K, V> where K: Ord + Borrow<Q>, R: RangeBounds<Q>, Q: Ord + ?Sized, { parent: &'a SkipList<K, V>, pub(crate) head: Option<RefEntry<'a, K, V>>, pub(crate) tail: Option<RefEntry<'a, K, V>>, pub(crate) range: R, _marker: PhantomData<fn() -> Q>, // covariant over `Q` } unsafe impl<Q, R, K, V> Send for RefRange<'_, Q, R, K, V> where K: Ord + Borrow<Q>, R: RangeBounds<Q>, Q: Ord + ?Sized, { } unsafe impl<Q, R, K, V> Sync for RefRange<'_, Q, R, K, V> where K: Ord + Borrow<Q>, R: RangeBounds<Q>, Q: Ord + ?Sized, { } impl<Q, R, K, V> fmt::Debug for RefRange<'_, Q, R, K, V> where K: Ord + Borrow<Q> + fmt::Debug, V: fmt::Debug, R: RangeBounds<Q> + fmt::Debug, Q: Ord + ?Sized, { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("RefRange") .field("range", &self.range) .field("head", &self.head) .field("tail", &self.tail) .finish() } } impl<'a, Q, R, K: 'a, V: 'a> RefRange<'a, Q, R, K, V> where K: Ord + Borrow<Q>, R: RangeBounds<Q>, Q: Ord + ?Sized, { /// TODO pub fn next(&mut self, guard: &Guard) -> Option<RefEntry<'a, K, V>> { self.parent.check_guard(guard); self.head = match self.head { Some(ref e) => e.next(guard), None => try_pin_loop(|| self.parent.lower_bound(self.range.start_bound(), guard)), }; let mut finished = false; if let Some(ref h) = self.head { let bound = match self.tail { Some(ref t) => Bound::Excluded(t.key().borrow()), None => self.range.end_bound(), }; if !below_upper_bound(&bound, h.key().borrow()) { finished = true; } } if finished { self.head = None; self.tail = None; } self.head.clone() } /// TODO: docs pub fn next_back(&mut self, guard: &Guard) -> Option<RefEntry<'a, K, V>> { self.parent.check_guard(guard); self.tail = match self.tail { Some(ref e) => e.prev(guard), None => try_pin_loop(|| self.parent.upper_bound(self.range.start_bound(), guard)), }; let mut finished = false; if let Some(ref t) = self.tail { let bound = match self.head { Some(ref h) => Bound::Excluded(h.key().borrow()), None => self.range.end_bound(), }; if !above_lower_bound(&bound, t.key().borrow()) { finished = true; } } if finished { self.head = None; self.tail = None; } self.tail.clone() } } /// An owning iterator over the entries of a `SkipList`. pub struct IntoIter<K, V> { /// The current node. /// /// All preceeding nods have already been destroyed. node: *mut Node<K, V>, } impl<K, V> Drop for IntoIter<K, V> { fn drop(&mut self) { // Iterate through the whole chain and destroy every node. while !self.node.is_null() { unsafe { // Unprotected loads are okay because this function is the only one currently using // the skip list. let next = (*self.node).tower[0].load(Ordering::Relaxed, epoch::unprotected()); // We can safely do this without defering because references to // keys & values that we give out never outlive the SkipList. Node::finalize(self.node); self.node = next.as_raw() as *mut Node<K, V>; } } } } impl<K, V> Iterator for IntoIter<K, V> { type Item = (K, V); fn next(&mut self) -> Option<(K, V)> { loop { // Have we reached the end of the skip list? if self.node.is_null() { return None; } unsafe { // Take the key and value out of the node. let key = ptr::read(&(*self.node).key); let value = ptr::read(&(*self.node).value); // Get the next node in the skip list. // // Unprotected loads are okay because this function is the only one currently using // the skip list. let next = (*self.node).tower[0].load(Ordering::Relaxed, epoch::unprotected()); // Deallocate the current node and move to the next one. Node::dealloc(self.node); self.node = next.as_raw() as *mut Node<K, V>; // The current node may be marked. If it is, it's been removed from the skip list // and we should just skip it. if next.tag() == 0 { return Some((key, value)); } } } } } impl<K, V> fmt::Debug for IntoIter<K, V> { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.pad("IntoIter { .. }") } } /// Helper function to retry an operation until pinning succeeds or `None` is /// returned. pub(crate) fn try_pin_loop<'a: 'g, 'g, F, K, V>(mut f: F) -> Option<RefEntry<'a, K, V>> where F: FnMut() -> Option<Entry<'a, 'g, K, V>>, { loop { if let Some(e) = f()?.pin() { return Some(e); } } } /// Helper function to check if a value is above a lower bound fn above_lower_bound<T: Ord + ?Sized>(bound: &Bound<&T>, other: &T) -> bool { match *bound { Bound::Unbounded => true, Bound::Included(key) => other >= key, Bound::Excluded(key) => other > key, } } /// Helper function to check if a value is below an upper bound fn below_upper_bound<T: Ord + ?Sized>(bound: &Bound<&T>, other: &T) -> bool { match *bound { Bound::Unbounded => true, Bound::Included(key) => other <= key, Bound::Excluded(key) => other < key, } }