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use na::Real;
use partitioning::BVTVisitor;
use query::PointQuery;
use math::{Point, Isometry};
pub struct PointInterferencesCollector<'a, N: 'a + Real, B: 'a> {
point: &'a Point<N>,
collector: &'a mut Vec<B>,
}
impl<'a, N: Real, B> PointInterferencesCollector<'a, N, B> {
#[inline]
pub fn new(point: &'a Point<N>, buffer: &'a mut Vec<B>) -> PointInterferencesCollector<'a, N, B> {
PointInterferencesCollector {
point: point,
collector: buffer,
}
}
}
impl<'a, N, B, BV> BVTVisitor<B, BV> for PointInterferencesCollector<'a, N, B>
where
N: Real,
B: Clone,
BV: PointQuery<N>,
{
#[inline]
fn visit_internal(&mut self, bv: &BV) -> bool {
bv.contains_point(&Isometry::identity(), self.point)
}
#[inline]
fn visit_leaf(&mut self, b: &B, bv: &BV) {
if bv.contains_point(&Isometry::identity(), self.point) {
self.collector.push(b.clone())
}
}
}