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use na::Real;
use math::Isometry;
use partitioning::{BVTCostFn, BVTVisitor};
use query::{Ray, RayCast, RayIntersection};
pub struct RayIntersectionCostFn<'a, N: 'a + Real> {
ray: &'a Ray<N>,
solid: bool,
#[cfg(feature = "dim3")]
uvs: bool,
}
impl<'a, N: Real> RayIntersectionCostFn<'a, N> {
#[cfg(feature = "dim3")]
pub fn new(ray: &'a Ray<N>, solid: bool, uvs: bool) -> RayIntersectionCostFn<'a, N> {
RayIntersectionCostFn {
ray,
solid,
uvs,
}
}
#[cfg(feature = "dim2")]
pub fn new(ray: &'a Ray<N>, solid: bool) -> RayIntersectionCostFn<'a, N> {
RayIntersectionCostFn {
ray,
solid,
}
}
}
impl<'a, N, B, BV> BVTCostFn<N, B, BV> for RayIntersectionCostFn<'a, N>
where
N: Real,
B: RayCast<N>,
BV: RayCast<N>,
{
type UserData = RayIntersection<N>;
#[inline]
fn compute_bv_cost(&mut self, bv: &BV) -> Option<N> {
bv.toi_with_ray(&Isometry::identity(), self.ray, true)
}
#[cfg(feature = "dim3")]
#[inline]
fn compute_b_cost(&mut self, b: &B) -> Option<(N, RayIntersection<N>)> {
if self.uvs {
b.toi_and_normal_and_uv_with_ray(&Isometry::identity(), self.ray, self.solid)
.map(|i| (i.toi, i))
} else {
b.toi_and_normal_with_ray(&Isometry::identity(), self.ray, self.solid)
.map(|i| (i.toi, i))
}
}
#[cfg(feature = "dim2")]
#[inline]
fn compute_b_cost(&mut self, b: &B) -> Option<(N, RayIntersection<N>)> {
b.toi_and_normal_with_ray(&Isometry::identity(), self.ray, self.solid)
.map(|i| (i.toi, i))
}
}
pub struct RayInterferencesCollector<'a, N: 'a + Real, B: 'a> {
ray: &'a Ray<N>,
collector: &'a mut Vec<B>,
}
impl<'a, N: Real, B> RayInterferencesCollector<'a, N, B> {
#[inline]
pub fn new(ray: &'a Ray<N>, buffer: &'a mut Vec<B>) -> RayInterferencesCollector<'a, N, B> {
RayInterferencesCollector {
ray: ray,
collector: buffer,
}
}
}
impl<'a, N, B, BV> BVTVisitor<B, BV> for RayInterferencesCollector<'a, N, B>
where
N: Real,
B: Clone,
BV: RayCast<N>,
{
#[inline]
fn visit_internal(&mut self, bv: &BV) -> bool {
bv.intersects_ray(&Isometry::identity(), self.ray)
}
#[inline]
fn visit_leaf(&mut self, b: &B, bv: &BV) {
if bv.intersects_ray(&Isometry::identity(), self.ray) {
self.collector.push(b.clone())
}
}
}