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use rin::graphics::CoordinateOrigin;
use std::rc::Rc;
use std::cell::RefCell;
use ttf_iosevka_ss08;
use rin::events::*;
use rin::window;
use rin::window::Events;
use rin::graphics::{ttf, Ttf};
use rin::math::{Pnt2, pnt2, Vec2, vec2};
use rect_packer::DensePacker;
use image::{self, GenericImage};
use std::ops::Deref;
use std::path::Path;
use rin::util::{Result, Error};


pub fn rendered_stream<'a, 'b>(events: Stream<'a, window::Event>) -> (Sender<'b, ()>, Stream<'b, bool>) where 'a: 'b {
    let (rendered_sender, rendered_stream) = stream();

    #[derive(Clone, Copy, PartialEq, Eq, Debug)]
    enum Event{
        Start,
        Render,
        Update,
    }

    let rendered_stream = rendered_stream.map(|_| Event::Render)
        .merge(events.update().map(|_| Event::Update))
        .scan(Event::Start, |prev_event, event| {
            let rendered = !(*prev_event == Event::Update && event == Event::Update);
            *prev_event = event;
            Some(rendered)
        })
        .dedup();
    (rendered_sender, rendered_stream)
}

pub fn shorten<'t>(text: &'t str, font: &Ttf, width: f32) -> &'t str{
    let text_width = font.bounding_box(text, 0., 0., CoordinateOrigin::TopLeft).width;
    if text_width > width {
        let indices = (0..text.len()-1).collect::<Vec<_>>();
        let c = indices.binary_search_by(|i| {
            let w = font.bounding_box(&text[0 .. *i], 0., 0., CoordinateOrigin::TopLeft).width;
            ((w * 10000.) as isize).cmp(&((width * 10000.) as isize))
        });
        let i = match c{
            Ok(i) => i,
            Err(i) => i,
        };
        if i > 0 {
            &text[0 .. i - 1]
        }else{
            ""
        }
    }else{
        text
    }
}

thread_local!(static DEFAULT_FONT: Rc<Ttf> =
    Rc::new(ttf::Builder::from_bytes(ttf_iosevka_ss08::REGULAR, 14.).create().unwrap()));


pub fn default_font() -> Rc<Ttf>{
    DEFAULT_FONT.with(|font| font.clone())
}


struct TextureAtlas{
    changed: bool,
    atlas: image::ImageBuffer<image::Rgba<u8>, Vec<u8>>,
    occupancy_map: DensePacker,
}

impl TextureAtlas{
    fn find_free_space(&mut self, w: u32, h: u32) -> Option<Pnt2<u32>>{
        self.occupancy_map.pack(w as i32, h as i32, false)
            .map(|rect| pnt2(rect.x as u32, rect.y as u32))
    }
}

thread_local!(static TEXTURE_CACHE: RefCell<TextureAtlas> = {
    let texture = image::ImageBuffer::from_vec(1024, 1024, vec![0; 1024 * 1024 * 4]).unwrap();
    let occupancy_map = DensePacker::new(1024, 1024);

    RefCell::new(TextureAtlas{
        changed: false,
        atlas: texture,
        occupancy_map,
    })
});

#[derive(Clone, Copy, PartialEq, Eq, Hash, Debug, Serialize, Deserialize)]
pub struct TextureHandle{
    x: u32,
    y: u32,
    w: u32,
    h: u32,
}

impl TextureHandle{
    pub fn transform_uv(&self, uv: &Vec2) -> Vec2{
        let uv_img = uv.component_mul(&vec2(self.w as f32, self.h as f32)) + vec2(self.x as f32, self.y as f32);
        uv_img.component_mul(&vec2(1. / 1024., 1. / 1024.))
    }
}

pub fn allocate_texture<C: Deref<Target = [u8]>>(img: &image::ImageBuffer<image::Rgba<u8>, C>) -> Option<TextureHandle>{
    TEXTURE_CACHE.with(|atlas| {
        let mut atlas = atlas.borrow_mut();
        let handle = atlas.find_free_space(img.width(), img.height())
            .map(|pos| TextureHandle{
                x: pos.x,
                y: pos.y,
                w: img.width(),
                h: img.height()
            });
        if let Some(handle) = handle.as_ref() {
            let mut subview = image::SubImage::new(&mut atlas.atlas, handle.x, handle.y, img.width(), img.height());
            for ((_,_,dst), src) in subview.pixels_mut().zip(img.pixels()){
                *dst = *src;
            }
        }
        atlas.changed = true;
        handle
    })
}

pub fn load_texture<P: AsRef<Path>>(path: P) -> Result<TextureHandle>{
    let img = image::open(path.as_ref())
        .map_err(|err| Error::with_cause(&format!("Error loading image from {:?}", path.as_ref()), err))?;
    allocate_texture(&img.to_rgba())
        .ok_or(Error::new("Couldn't allocate enough space on texture atlas"))
}

pub fn load_texture_from_memory(data: &[u8]) -> Result<TextureHandle>{
    let img = image::load_from_memory(data)
        .map_err(|err| Error::with_cause("Error loading image from memory", err))?;
    allocate_texture(&img.to_rgba())
        .ok_or(Error::new("Couldn't allocate enough space on texture atlas"))
}

pub fn stencil_to_hex<C: Deref<Target = [u8]>>(img: &image::ImageBuffer<image::Rgba<u8>, C>) -> Vec<u8>{
    let mut hex = vec![];
    let mut shift = 0;
    let mut cur = 0;
    for (i, p) in img.pixels().enumerate(){
        if p[3] > 0 {
            cur |= 1 << shift;
        }
        let i = i + 1;
        if i % 8 == 0 {
            hex.push(cur);
            cur = 0;
            shift = 0;
        }else{
            shift += 1;
        }
    }
    hex
}

pub fn stencil_from_hex(w: u32, h: u32, hex: &[u8]) -> image::GrayAlphaImage {
    let mut img = image::GrayAlphaImage::new(w, h);
    for (i, p) in img.pixels_mut().enumerate(){
        let shift = i % 8;
        let offset = i / 8;
        let cur = (hex[offset] >> shift) & 1;
        p[0] = 255;
        p[1] = cur * 255;
    }
    img
}

#[cfg(any(feature = "gl", feature = "gles", feature="webgl"))]
pub mod gl{
    use rin::gl;
    use rin::graphics;
    use std::cell::{RefCell, UnsafeCell};
    use std::collections::HashMap;
    use rin::color::consts::WHITE;
    use rin::color::ToRgba;
    use rin::gl::RenderSurface;

    thread_local!(static FONT_MATERIAL_CACHE: UnsafeCell<HashMap<usize, gl::ttf::Material>> =
        UnsafeCell::new(HashMap::new()));

    pub fn font_material<'a, C: ToRgba, R: RenderSurface>(context: &gl::Renderer<R>, ttf: &graphics::Ttf, color: &C) -> &'a gl::ttf::Material{
        FONT_MATERIAL_CACHE.with(|cache| {
            let cache = unsafe{ &mut *cache.get() };
            let material = (*cache)
                .entry(context.id())
                .or_insert_with(|| gl::Ttf::default_material_for(context, ttf, &WHITE).unwrap());
            material.set_color(color);
            material
        })
    }

    thread_local!(static TEXTURE_CACHE: RefCell<Option<gl::Texture>> = RefCell::default());

    fn update_texture_atlas<R: RenderSurface>(gl: &gl::Renderer<R>){
        super::TEXTURE_CACHE.with(|img_atlas|{
            let mut img_atlas = img_atlas.borrow_mut();
            if img_atlas.changed {
                TEXTURE_CACHE.with(|atlas|{
                    let mut atlas = atlas.borrow_mut();
                    if atlas.is_none() {
                        *atlas = Some(gl.new_texture().from_image(&img_atlas.atlas, gl::TEXTURE_2D).unwrap());
                    }else{
                        atlas.as_mut().unwrap().load_image(&img_atlas.atlas, 0).unwrap();
                    }
                });
                img_atlas.changed  = false;
            }
        })
    }

    pub(crate) fn with_texture_atlas<F, R>(gl: &gl::Renderer<R>, f: F)
    where F: Fn(Option<&gl::Texture>),
          R: RenderSurface,
    {
        update_texture_atlas(gl);
        TEXTURE_CACHE.with(|tex| f(tex.borrow().as_ref()))
    }
}