Function vec3::transform_mat4_projection [−][src]
pub fn transform_mat4_projection<'out, T>(
out: &'out mut [T; 3],
v: &[T; 3],
m: &[T; 16]
) -> &'out mut [T; 3] where
T: Clone + One + Zero + Add<T, Output = T>,
&'a T: Div<&'b T, Output = T> + Mul<&'b T, Output = T>,
Example
let mut v = vec3::new_zero(); vec3::transform_mat4_projection(&mut v, &vec3::new_one(), &[1_f32, 0_f32, 0_f32, 0_f32, 0_f32, 1_f32, 0_f32, 0_f32, 0_f32, 0_f32, 1_f32, 0_f32, 0_f32, 0_f32, 0_f32, 1_f32] ); assert_eq!(v, vec3::new_one());