Struct meshopt::encoding::EncodeHeader [−][src]
#[repr(C)]pub struct EncodeHeader { pub magic: [u8; 4], pub group_count: u32, pub vertex_count: u32, pub index_count: u32, pub vertex_data_size: u32, pub index_data_size: u32, pub pos_offset: [f32; 3], pub pos_scale: f32, pub uv_offset: [f32; 2], pub uv_scale: [f32; 2], pub reserved: [u32; 2], }
Fields
magic: [u8; 4]
group_count: u32
vertex_count: u32
index_count: u32
vertex_data_size: u32
index_data_size: u32
pos_offset: [f32; 3]
pos_scale: f32
uv_offset: [f32; 2]
uv_scale: [f32; 2]
reserved: [u32; 2]
Trait Implementations
impl Clone for EncodeHeader
[src]
impl Clone for EncodeHeader
[src]