[−][src]Struct mutiny::blender::ActionController
Methods
impl ActionController
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impl ActionController
pub fn doloop(&self) -> bool
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pub fn doloop(&self) -> bool
pub fn doroot_motion(&self) -> bool
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pub fn doroot_motion(&self) -> bool
pub fn action(&self) -> &Action
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pub fn action(&self) -> &Action
pub fn into_action(self) -> Action
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pub fn into_action(self) -> Action
Trait Implementations
impl ActionExt for ActionController
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impl ActionExt for ActionController
fn orientation_at(
&self,
object: &str,
t: f32,
current_value: &UnitQuat
) -> Option<UnitQuat>
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fn orientation_at(
&self,
object: &str,
t: f32,
current_value: &UnitQuat
) -> Option<UnitQuat>
fn orientation_from_axis_angle_at(
&self,
object: &str,
t: f32,
current_value: &UnitQuat
) -> Option<UnitQuat>
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fn orientation_from_axis_angle_at(
&self,
object: &str,
t: f32,
current_value: &UnitQuat
) -> Option<UnitQuat>
fn orientation_from_euler_at(
&self,
object: &str,
t: f32,
current_value: &UnitQuat,
rot_order: RotOrder
) -> Option<UnitQuat>
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fn orientation_from_euler_at(
&self,
object: &str,
t: f32,
current_value: &UnitQuat,
rot_order: RotOrder
) -> Option<UnitQuat>
fn location_at(
&self,
object: &str,
t: f32,
current_value: &Pnt3
) -> Option<Pnt3>
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fn location_at(
&self,
object: &str,
t: f32,
current_value: &Pnt3
) -> Option<Pnt3>
fn scale_at(&self, object: &str, t: f32, current_value: &Vec3) -> Option<Vec3>
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fn scale_at(&self, object: &str, t: f32, current_value: &Vec3) -> Option<Vec3>
fn rotation_at(
&self,
object: &str,
t: f32,
current_value: &Rotation
) -> Option<Rotation>
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fn rotation_at(
&self,
object: &str,
t: f32,
current_value: &Rotation
) -> Option<Rotation>
fn keyblock_at(&self, keyblock: &str, t: f32) -> Option<f32>
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fn keyblock_at(&self, keyblock: &str, t: f32) -> Option<f32>
fn hide_view_at(&self, object: &str, t: f32) -> Option<bool>
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fn hide_view_at(&self, object: &str, t: f32) -> Option<bool>
fn hide_render_at(&self, object: &str, t: f32) -> Option<bool>
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fn hide_render_at(&self, object: &str, t: f32) -> Option<bool>
fn root_motion_location_at(
&self,
object: &str,
t: f32,
current_value: &Pnt3,
prev_positions: &mut HashMap<String, Option<Pnt3>>
) -> Option<(Pnt3, Vec3)>
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fn root_motion_location_at(
&self,
object: &str,
t: f32,
current_value: &Pnt3,
prev_positions: &mut HashMap<String, Option<Pnt3>>
) -> Option<(Pnt3, Vec3)>
fn name(&self) -> &str
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fn name(&self) -> &str
fn should_root_motion(&self) -> bool
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fn should_root_motion(&self) -> bool
fn reset_root_motion_positions(
&self,
prev_positions: &mut HashMap<String, Option<Pnt3>>
)
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fn reset_root_motion_positions(
&self,
prev_positions: &mut HashMap<String, Option<Pnt3>>
)
fn update(&mut self)
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fn update(&mut self)
impl Clone for ActionController
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impl Clone for ActionController
fn clone(&self) -> ActionController
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fn clone(&self) -> ActionController
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for ActionController
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impl Debug for ActionController
Auto Trait Implementations
impl Send for ActionController
impl Send for ActionController
impl Sync for ActionController
impl Sync for ActionController
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
impl<T> From for T
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impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T
impl<T> Any for T where
T: Any,
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impl<T> Any for T where
T: Any,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T> SetParameter for T
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impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Same for T
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impl<T> Same for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
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fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
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unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
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fn from_subset(element: &SS) -> SP
impl<V> IntoVec for V
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impl<V> IntoVec for V
impl<V> IntoPnt for V
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impl<V> IntoPnt for V
impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>,
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impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>,
fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>,
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fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>,
impl<T, U> IntoDuration for T where
U: FromDuration<T>,
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impl<T, U> IntoDuration for T where
U: FromDuration<T>,
type Error = <U as FromDuration<T>>::Error
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>
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fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>