[−][src]Struct mutiny::geometry::Geometry
Methods
impl<T: 'static + Clone> Geometry<T>[src]
impl<T: 'static + Clone> Geometry<T>pub fn new(mesh: Mesh<T>) -> Geometry<T>[src]
pub fn new(mesh: Mesh<T>) -> Geometry<T>pub fn has_changed(&self) -> bool[src]
pub fn has_changed(&self) -> boolpub fn reset_has_changed(&mut self)[src]
pub fn reset_has_changed(&mut self)pub fn set(&mut self, mesh: Mesh<T>)[src]
pub fn set(&mut self, mesh: Mesh<T>)Methods from Deref<Target = Mesh<T>>
pub fn set_vertices(&mut self, vertices: Vec<T>)[src]
pub fn set_vertices(&mut self, vertices: Vec<T>)Set the mesh vertices
pub fn set_indices(&mut self, indices: Vec<u32>)[src]
pub fn set_indices(&mut self, indices: Vec<u32>)Set the mesh vertices
pub fn indices(&self) -> &Vec<u32>[src]
pub fn indices(&self) -> &Vec<u32>pub fn indices_mut(&mut self) -> &mut Vec<u32>[src]
pub fn indices_mut(&mut self) -> &mut Vec<u32>pub fn vertices(&self) -> &[T][src]
pub fn vertices(&self) -> &[T]pub fn vertices_mut(&mut self) -> &mut [T][src]
pub fn vertices_mut(&mut self) -> &mut [T]pub fn iter(&self) -> Iter<T>[src]
pub fn iter(&self) -> Iter<T>Iterator over the mesh vertices in the order they where inserted
pub fn iter_mut(&mut self) -> IterMut<T>[src]
pub fn iter_mut(&mut self) -> IterMut<T>Mutable iterator over the mesh vertices in the order they where inserted
pub fn pop(&mut self) -> Option<T>[src]
pub fn pop(&mut self) -> Option<T>Pop the last vertex
pub fn push(&mut self, value: T)[src]
pub fn push(&mut self, value: T)Push a vertex at the end of the mesh
pub fn extend_from_slice(&mut self, other: &[T])[src]
pub fn extend_from_slice(&mut self, other: &[T])Extend the mesh with a slice of new vertices
pub fn extend_from_mesh(&mut self, other: &Mesh<T>)[src]
pub fn extend_from_mesh(&mut self, other: &Mesh<T>)Extend the mesh with another mesh
The vertices and indices will just be inserted at the end without taking into account the primitive types
pub fn extend<I>(&mut self, other: I) where
I: IntoIterator<Item = T>, [src]
pub fn extend<I>(&mut self, other: I) where
I: IntoIterator<Item = T>, Extend the mesh with an iterator of new vertices
pub fn insert(&mut self, index: usize, element: T)[src]
pub fn insert(&mut self, index: usize, element: T)Insert a vertex at a certain position
pub fn get_mut(&mut self, index: usize) -> &mut T[src]
pub fn get_mut(&mut self, index: usize) -> &mut TMutably get the vertex at the specified position.
Will panic if the vertex doesn't exist
pub fn reserve(&mut self, capacity: usize)[src]
pub fn reserve(&mut self, capacity: usize)Reserve as much capacity for vertices
pub unsafe fn set_len(&mut self, len: usize)[src]
pub unsafe fn set_len(&mut self, len: usize)Unsafe operation that sets the len of the vertices collection
pub fn truncate(&mut self, len: usize)[src]
pub fn truncate(&mut self, len: usize)Truncate the mesh vertices at the specified len
pub fn last(&self) -> Option<&T>[src]
pub fn last(&self) -> Option<&T>Last vertex if there's any
pub fn last_mut(&mut self) -> Option<&mut T>[src]
pub fn last_mut(&mut self) -> Option<&mut T>Last vertex mutably if there's any
pub fn primitive_type(&self) -> PrimitiveType[src]
pub fn primitive_type(&self) -> PrimitiveTypePrimitive type
pub fn set_primitive_type(&mut self, ty: PrimitiveType)[src]
pub fn set_primitive_type(&mut self, ty: PrimitiveType)pub fn add_face(&mut self, i0: u32, i1: u32, i2: u32)[src]
pub fn add_face(&mut self, i0: u32, i1: u32, i2: u32)Add a triangle face (only for Triangles primitive type)
pub fn clear(&mut self)[src]
pub fn clear(&mut self)Clear the mesh vertices and indices
pub fn clear_vertices(&mut self)[src]
pub fn clear_vertices(&mut self)Clear the vertices
pub fn clear_indices(&mut self)[src]
pub fn clear_indices(&mut self)Clear the indices
pub fn len(&self) -> usize[src]
pub fn len(&self) -> usizeNumber of vertices
pub fn is_empty(&self) -> bool[src]
pub fn is_empty(&self) -> boolContains any vertices
pub fn faces(&self) -> Box<dyn Iterator<Item = [&T; 3]>>[src]
pub fn faces(&self) -> Box<dyn Iterator<Item = [&T; 3]>>pub fn faces_mut(&mut self) -> Box<dyn Iterator<Item = [&mut T; 3]>>[src]
pub fn faces_mut(&mut self) -> Box<dyn Iterator<Item = [&mut T; 3]>>Trait Implementations
impl<T: 'static + Clone> Debug for Geometry<T>[src]
impl<T: 'static + Clone> Debug for Geometry<T>impl<T: 'static + Clone> Deref for Geometry<T>[src]
impl<T: 'static + Clone> Deref for Geometry<T>impl<T: 'static + Clone> DerefMut for Geometry<T>[src]
impl<T: 'static + Clone> DerefMut for Geometry<T>impl<T: 'static + Clone> Component for Geometry<T>[src]
impl<T: 'static + Clone> Component for Geometry<T>impl<'a, T: 'static + Clone> DebugParameter for Geometry<T>[src]
impl<'a, T: 'static + Clone> DebugParameter for Geometry<T>fn debug<S: Serializer>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>[src]
fn debug<S: Serializer>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>, [src]
impl<T, U> Into for T where
U: From<T>, impl<T> From for T[src]
impl<T> From for Timpl<T, U> TryFrom for T where
T: From<U>, [src]
impl<T, U> TryFrom for T where
T: From<U>, type Error = !
try_from)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>impl<T> Borrow for T where
T: ?Sized, [src]
impl<T> Borrow for T where
T: ?Sized, impl<T> Any for T where
T: 'static + ?Sized, [src]
impl<T> Any for T where
T: 'static + ?Sized, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T, U> TryInto for T where
U: TryFrom<T>, [src]
impl<T, U> TryInto for T where
U: TryFrom<T>, type Error = <U as TryFrom<T>>::Error
try_from)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>impl<T> BorrowMut for T where
T: ?Sized, [src]
impl<T> BorrowMut for T where
T: ?Sized, fn borrow_mut(&mut self) -> &mut T[src]
fn borrow_mut(&mut self) -> &mut Timpl<C> ComponentSend for C where
C: Component + Send, [src]
impl<C> ComponentSend for C where
C: Component + Send, impl<C> ComponentThreadLocal for C where
C: Component, [src]
impl<C> ComponentThreadLocal for C where
C: Component, impl<T> Any for T where
T: Any, [src]
impl<T> Any for T where
T: Any, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T> SetParameter for T[src]
impl<T> SetParameter for Tfn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, [src]
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, Sets value as a parameter of self.
impl<T> Same for T[src]
impl<T> Same for Ttype Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, fn to_subset(&self) -> Option<SS>[src]
fn to_subset(&self) -> Option<SS>fn is_in_subset(&self) -> bool[src]
fn is_in_subset(&self) -> boolunsafe fn to_subset_unchecked(&self) -> SS[src]
unsafe fn to_subset_unchecked(&self) -> SSfn from_subset(element: &SS) -> SP[src]
fn from_subset(element: &SS) -> SPimpl<V> IntoVec for V[src]
impl<V> IntoVec for Vimpl<V> IntoPnt for V[src]
impl<V> IntoPnt for Vimpl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>, [src]
impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>, fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>, [src]
fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>, impl<T, U> IntoDuration for T where
U: FromDuration<T>, [src]
impl<T, U> IntoDuration for T where
U: FromDuration<T>, type Error = <U as FromDuration<T>>::Error
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>[src]
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>