[−][src]Struct mutiny::light::DirectionalLightBuilder
Methods
impl<'a, C: CreationContext> DirectionalLightBuilder<'a, C>[src]
impl<'a, C: CreationContext> DirectionalLightBuilder<'a, C>pub fn transformation<T: Into<Node>>(
self,
trafo: T
) -> DirectionalLightBuilder<'a, C>[src]
pub fn transformation<T: Into<Node>>(
self,
trafo: T
) -> DirectionalLightBuilder<'a, C>pub fn transformation_as_child<T: Into<Node>>(
self,
trafo: T,
parent: Entity
) -> DirectionalLightBuilder<'a, C>[src]
pub fn transformation_as_child<T: Into<Node>>(
self,
trafo: T,
parent: Entity
) -> DirectionalLightBuilder<'a, C>pub fn dynamic_transformation<T: Into<Node>>(
self,
trafo: T
) -> DirectionalLightBuilder<'a, C>[src]
pub fn dynamic_transformation<T: Into<Node>>(
self,
trafo: T
) -> DirectionalLightBuilder<'a, C>pub fn dynamic_transformation_as_child<T: Into<Node>>(
self,
trafo: T,
parent: Entity
) -> DirectionalLightBuilder<'a, C>[src]
pub fn dynamic_transformation_as_child<T: Into<Node>>(
self,
trafo: T,
parent: Entity
) -> DirectionalLightBuilder<'a, C>pub fn color<CC: ToRgb>(self, color: CC) -> DirectionalLightBuilder<'a, C>[src]
pub fn color<CC: ToRgb>(self, color: CC) -> DirectionalLightBuilder<'a, C>pub fn strength(self, strength: f32) -> DirectionalLightBuilder<'a, C>[src]
pub fn strength(self, strength: f32) -> DirectionalLightBuilder<'a, C>pub fn radius(self, radius: f32) -> DirectionalLightBuilder<'a, C>[src]
pub fn radius(self, radius: f32) -> DirectionalLightBuilder<'a, C>pub fn shadow_map(
self,
shadow_map: Parameters
) -> DirectionalLightBuilder<'a, C>[src]
pub fn shadow_map(
self,
shadow_map: Parameters
) -> DirectionalLightBuilder<'a, C>pub fn static_shadow_map(
self,
shadow_map: Parameters
) -> DirectionalLightBuilder<'a, C>[src]
pub fn static_shadow_map(
self,
shadow_map: Parameters
) -> DirectionalLightBuilder<'a, C>pub fn shadow_type(self, shadow_type: Type) -> DirectionalLightBuilder<'a, C>[src]
pub fn shadow_type(self, shadow_type: Type) -> DirectionalLightBuilder<'a, C>pub fn build(self) -> Entity[src]
pub fn build(self) -> EntityAuto Trait Implementations
impl<'a, C> Send for DirectionalLightBuilder<'a, C> where
C: Send,
impl<'a, C> Send for DirectionalLightBuilder<'a, C> where
C: Send, impl<'a, C> Sync for DirectionalLightBuilder<'a, C> where
C: Sync,
impl<'a, C> Sync for DirectionalLightBuilder<'a, C> where
C: Sync, Blanket Implementations
impl<T, U> Into for T where
U: From<T>, [src]
impl<T, U> Into for T where
U: From<T>, impl<T> From for T[src]
impl<T> From for Timpl<T, U> TryFrom for T where
T: From<U>, [src]
impl<T, U> TryFrom for T where
T: From<U>, type Error = !
🔬 This is a nightly-only experimental API. (
try_from)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>impl<T> Borrow for T where
T: ?Sized, [src]
impl<T> Borrow for T where
T: ?Sized, impl<T> Any for T where
T: 'static + ?Sized, [src]
impl<T> Any for T where
T: 'static + ?Sized, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T, U> TryInto for T where
U: TryFrom<T>, [src]
impl<T, U> TryInto for T where
U: TryFrom<T>, type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>impl<T> BorrowMut for T where
T: ?Sized, [src]
impl<T> BorrowMut for T where
T: ?Sized, fn borrow_mut(&mut self) -> &mut T[src]
fn borrow_mut(&mut self) -> &mut Timpl<T> Any for T where
T: Any, [src]
impl<T> Any for T where
T: Any, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T> SetParameter for T[src]
impl<T> SetParameter for Tfn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, [src]
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, Sets value as a parameter of self.
impl<T> Same for T[src]
impl<T> Same for Ttype Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, fn to_subset(&self) -> Option<SS>[src]
fn to_subset(&self) -> Option<SS>fn is_in_subset(&self) -> bool[src]
fn is_in_subset(&self) -> boolunsafe fn to_subset_unchecked(&self) -> SS[src]
unsafe fn to_subset_unchecked(&self) -> SSfn from_subset(element: &SS) -> SP[src]
fn from_subset(element: &SS) -> SPimpl<V> IntoVec for V[src]
impl<V> IntoVec for Vimpl<V> IntoPnt for V[src]
impl<V> IntoPnt for Vimpl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>, [src]
impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>, fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>, [src]
fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>, impl<T, U> IntoDuration for T where
U: FromDuration<T>, [src]
impl<T, U> IntoDuration for T where
U: FromDuration<T>, type Error = <U as FromDuration<T>>::Error
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>[src]
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>