[−][src]Struct mutiny::material::DisneyPrincipledMaterialBuilder
Builder for DisneyPrincipledMaterial
.
Methods
impl DisneyPrincipledMaterialBuilder
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impl DisneyPrincipledMaterialBuilder
pub fn texture<VALUE: Into<Option<TextureSampler>>>(
&mut self,
value: VALUE
) -> &mut Self
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pub fn texture<VALUE: Into<Option<TextureSampler>>>(
&mut self,
value: VALUE
) -> &mut Self
pub fn normal_map<VALUE: Into<Option<TextureSampler>>>(
&mut self,
value: VALUE
) -> &mut Self
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pub fn normal_map<VALUE: Into<Option<TextureSampler>>>(
&mut self,
value: VALUE
) -> &mut Self
pub fn occlusion_map<VALUE: Into<Option<TextureSampler>>>(
&mut self,
value: VALUE
) -> &mut Self
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pub fn occlusion_map<VALUE: Into<Option<TextureSampler>>>(
&mut self,
value: VALUE
) -> &mut Self
pub fn metallic_roughness_map<VALUE: Into<Option<TextureSampler>>>(
&mut self,
value: VALUE
) -> &mut Self
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pub fn metallic_roughness_map<VALUE: Into<Option<TextureSampler>>>(
&mut self,
value: VALUE
) -> &mut Self
pub fn emissive_map<VALUE: Into<Option<TextureSampler>>>(
&mut self,
value: VALUE
) -> &mut Self
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pub fn emissive_map<VALUE: Into<Option<TextureSampler>>>(
&mut self,
value: VALUE
) -> &mut Self
pub fn anisotropy_map<VALUE: Into<Option<TextureSampler>>>(
&mut self,
value: VALUE
) -> &mut Self
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pub fn anisotropy_map<VALUE: Into<Option<TextureSampler>>>(
&mut self,
value: VALUE
) -> &mut Self
pub fn texture_matrix<VALUE: Into<Option<Mat4>>>(
&mut self,
value: VALUE
) -> &mut Self
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pub fn texture_matrix<VALUE: Into<Option<Mat4>>>(
&mut self,
value: VALUE
) -> &mut Self
pub fn normal_map_matrix<VALUE: Into<Option<Mat4>>>(
&mut self,
value: VALUE
) -> &mut Self
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pub fn normal_map_matrix<VALUE: Into<Option<Mat4>>>(
&mut self,
value: VALUE
) -> &mut Self
pub fn occlusion_map_matrix<VALUE: Into<Option<Mat4>>>(
&mut self,
value: VALUE
) -> &mut Self
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pub fn occlusion_map_matrix<VALUE: Into<Option<Mat4>>>(
&mut self,
value: VALUE
) -> &mut Self
pub fn metallic_roughness_map_matrix<VALUE: Into<Option<Mat4>>>(
&mut self,
value: VALUE
) -> &mut Self
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pub fn metallic_roughness_map_matrix<VALUE: Into<Option<Mat4>>>(
&mut self,
value: VALUE
) -> &mut Self
pub fn emissive_map_matrix<VALUE: Into<Option<Mat4>>>(
&mut self,
value: VALUE
) -> &mut Self
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pub fn emissive_map_matrix<VALUE: Into<Option<Mat4>>>(
&mut self,
value: VALUE
) -> &mut Self
pub fn anisotropy_map_matrix<VALUE: Into<Option<Mat4>>>(
&mut self,
value: VALUE
) -> &mut Self
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pub fn anisotropy_map_matrix<VALUE: Into<Option<Mat4>>>(
&mut self,
value: VALUE
) -> &mut Self
pub fn subsurface_power(&mut self, value: f32) -> &mut Self
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pub fn subsurface_power(&mut self, value: f32) -> &mut Self
pub fn thickness(&mut self, value: f32) -> &mut Self
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pub fn thickness(&mut self, value: f32) -> &mut Self
pub fn roughness(&mut self, value: f32) -> &mut Self
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pub fn roughness(&mut self, value: f32) -> &mut Self
pub fn metallic(&mut self, value: f32) -> &mut Self
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pub fn metallic(&mut self, value: f32) -> &mut Self
pub fn reflectance(&mut self, value: f32) -> &mut Self
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pub fn reflectance(&mut self, value: f32) -> &mut Self
pub fn reflectance_tint(&mut self, value: f32) -> &mut Self
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pub fn reflectance_tint(&mut self, value: f32) -> &mut Self
pub fn anisotropy(&mut self, value: f32) -> &mut Self
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pub fn anisotropy(&mut self, value: f32) -> &mut Self
pub fn anisotropic_rotation(&mut self, value: Rad<f32>) -> &mut Self
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pub fn anisotropic_rotation(&mut self, value: Rad<f32>) -> &mut Self
pub fn clearcoat(&mut self, value: f32) -> &mut Self
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pub fn clearcoat(&mut self, value: f32) -> &mut Self
pub fn clearcoat_roughness(&mut self, value: f32) -> &mut Self
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pub fn clearcoat_roughness(&mut self, value: f32) -> &mut Self
pub fn double_sided(&mut self, value: bool) -> &mut Self
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pub fn double_sided(&mut self, value: bool) -> &mut Self
pub fn normal_scale(&mut self, value: f32) -> &mut Self
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pub fn normal_scale(&mut self, value: f32) -> &mut Self
pub fn alpha_type(&mut self, value: AlphaType) -> &mut Self
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pub fn alpha_type(&mut self, value: AlphaType) -> &mut Self
impl DisneyPrincipledMaterialBuilder
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impl DisneyPrincipledMaterialBuilder
pub fn color<C: ToRgba>(
&mut self,
color: C
) -> &mut DisneyPrincipledMaterialBuilder
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pub fn color<C: ToRgba>(
&mut self,
color: C
) -> &mut DisneyPrincipledMaterialBuilder
pub fn emissive_color<C: ToRgba>(
&mut self,
color: C
) -> &mut DisneyPrincipledMaterialBuilder
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pub fn emissive_color<C: ToRgba>(
&mut self,
color: C
) -> &mut DisneyPrincipledMaterialBuilder
pub fn subsurface_color<C: ToRgba>(
&mut self,
color: C
) -> &mut DisneyPrincipledMaterialBuilder
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pub fn subsurface_color<C: ToRgba>(
&mut self,
color: C
) -> &mut DisneyPrincipledMaterialBuilder
pub fn sheen_color<C: ToRgba>(
&mut self,
color: C
) -> &mut DisneyPrincipledMaterialBuilder
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pub fn sheen_color<C: ToRgba>(
&mut self,
color: C
) -> &mut DisneyPrincipledMaterialBuilder
pub fn build(&mut self) -> DisneyPrincipledMaterial
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pub fn build(&mut self) -> DisneyPrincipledMaterial
Trait Implementations
impl Default for DisneyPrincipledMaterialBuilder
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impl Default for DisneyPrincipledMaterialBuilder
impl Clone for DisneyPrincipledMaterialBuilder
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impl Clone for DisneyPrincipledMaterialBuilder
fn clone(&self) -> DisneyPrincipledMaterialBuilder
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fn clone(&self) -> DisneyPrincipledMaterialBuilder
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl Send for DisneyPrincipledMaterialBuilder
impl Send for DisneyPrincipledMaterialBuilder
impl !Sync for DisneyPrincipledMaterialBuilder
impl !Sync for DisneyPrincipledMaterialBuilder
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
impl<T> From for T
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impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T
impl<T> Any for T where
T: Any,
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impl<T> Any for T where
T: Any,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T> SetParameter for T
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impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Same for T
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impl<T> Same for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
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fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
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unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
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fn from_subset(element: &SS) -> SP
impl<V> IntoVec for V
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impl<V> IntoVec for V
impl<V> IntoPnt for V
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impl<V> IntoPnt for V
impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>,
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impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>,
fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>,
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fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>,
impl<T, U> IntoDuration for T where
U: FromDuration<T>,
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impl<T, U> IntoDuration for T where
U: FromDuration<T>,
type Error = <U as FromDuration<T>>::Error
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>
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fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>