[][src]Struct mutiny::physics::Shape

pub struct Shape(pub ShapeHandle<f32>);

Methods from Deref<Target = ShapeHandle<f32>>

Trait Implementations

impl Clone for Shape
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Performs copy-assignment from source. Read more

impl Debug for Shape
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impl Deref for Shape
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The resulting type after dereferencing.

impl DerefMut for Shape
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impl Component for Shape
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impl<'a> DebugParameter for Shape
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Auto Trait Implementations

impl Send for Shape

impl Sync for Shape

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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impl<T> From for T
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impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
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impl<C> ComponentSend for C where
    C: Component + Send
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impl<C> ComponentThreadLocal for C where
    C: Component
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impl<T> Any for T where
    T: Any
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impl<T> SetParameter for T
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Sets value as a parameter of self.

impl<T> Same for T
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Should always be Self

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 
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impl<V> IntoVec for V
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impl<V> IntoPnt for V
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impl<B, P> IntoControlBuilder for P where
    B: BuilderFromProperty<P>, 
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impl<T, U> IntoDuration for T where
    U: FromDuration<T>, 
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