[][src]Trait mutiny::renderer::allocator::InternalCreation

pub trait InternalCreation<B> {
    fn create<C>(
        gl: &C,
        initial_size: usize,
        flags: GLbitfield,
        target: GLenum
    ) -> Result<B>
    where
        C: CreationContext
; }

Required Methods

Implementors

impl InternalCreation<SharedBuffer<u8>> for Allocator<SharedBuffer<u8>>
[src]

impl InternalCreation<SharedBufferStorage<u8>> for Allocator<SharedBufferStorage<u8>>
[src]