[][src]Struct mutiny::skinning::components::BoneRef

pub struct BoneRef {
    pub entity: Entity,
    pub name: String,
    pub position: Pnt3,
    pub delta: Vec3,
    pub prev_blend_pos: HashMap<String, Option<Pnt3>>,
    pub changed: bool,
}

Fields

Trait Implementations

impl Clone for BoneRef
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Performs copy-assignment from source. Read more

impl Debug for BoneRef
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impl Serialize for BoneRef
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impl<'de> Deserialize<'de> for BoneRef
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Auto Trait Implementations

impl Send for BoneRef

impl Sync for BoneRef

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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impl<T> From for T
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impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> Serialize for T where
    T: Serialize + ?Sized
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impl<T> Any for T where
    T: Any
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impl<T> SetParameter for T
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Sets value as a parameter of self.

impl<T> Same for T
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Should always be Self

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 
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impl<V> IntoVec for V
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impl<V> IntoPnt for V
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impl<B, P> IntoControlBuilder for P where
    B: BuilderFromProperty<P>, 
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impl<T, U> IntoDuration for T where
    U: FromDuration<T>, 
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