Struct na::U3 [−][src]
pub struct U3;
A type level dimension.
Trait Implementations
impl<N> AbstractRotation<N, U3> for Unit<Quaternion<N>> where
N: SimdRealField,
<N as SimdValue>::Element: SimdRealField,
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impl<N> AbstractRotation<N, U3> for Unit<Quaternion<N>> where
N: SimdRealField,
<N as SimdValue>::Element: SimdRealField,
[src]pub fn identity() -> Unit<Quaternion<N>>
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pub fn inverse(&self) -> Unit<Quaternion<N>>
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pub fn inverse_mut(&mut self)
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pub fn transform_vector(
&self,
v: &Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>
) -> Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>
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&self,
v: &Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>
) -> Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>
pub fn transform_point(&self, p: &Point<N, U3>) -> Point<N, U3>
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pub fn inverse_transform_vector(
&self,
v: &Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>
) -> Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>
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&self,
v: &Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>
) -> Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>
pub fn inverse_transform_point(&self, p: &Point<N, U3>) -> Point<N, U3>
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pub fn inverse_transform_unit_vector(
&self,
v: &Unit<Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>>
) -> Unit<Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>> where
DefaultAllocator: Allocator<N, D, U1>,
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&self,
v: &Unit<Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>>
) -> Unit<Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>> where
DefaultAllocator: Allocator<N, D, U1>,
impl<'de> Deserialize<'de> for U3
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impl<'de> Deserialize<'de> for U3
[src]pub fn deserialize<__D>(
__deserializer: __D
) -> Result<U3, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
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__deserializer: __D
) -> Result<U3, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl Serialize for U3
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impl Serialize for U3
[src]pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
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&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
impl Copy for U3
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impl Eq for U3
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impl IsNotStaticOne for U3
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impl StructuralEq for U3
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impl StructuralPartialEq for U3
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Auto Trait Implementations
Blanket Implementations
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,