Trait ncollide3d::pipeline::broad_phase::BroadPhaseInterferenceHandler [−][src]
pub trait BroadPhaseInterferenceHandler<T> { fn is_interference_allowed(&mut self, data1: &T, data2: &T) -> bool; fn interference_started(&mut self, data1: &T, data2: &T); fn interference_stopped(&mut self, data1: &T, data2: &T); }
Proximity handling for BroadPhase updates.
Required methods
fn is_interference_allowed(&mut self, data1: &T, data2: &T) -> bool
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A pre-filter that may cheaply discard objects before checking for bounding volume interference.
fn interference_started(&mut self, data1: &T, data2: &T)
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Handle a starting interference.
fn interference_stopped(&mut self, data1: &T, data2: &T)
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Handle a stopping interference.