Trait ncollide3d::pipeline::broad_phase::BroadPhaseInterferenceHandler [−][src]
pub trait BroadPhaseInterferenceHandler<T> {
fn is_interference_allowed(&mut self, data1: &T, data2: &T) -> bool;
fn interference_started(&mut self, data1: &T, data2: &T);
fn interference_stopped(&mut self, data1: &T, data2: &T);
}Proximity handling for BroadPhase updates.
Required methods
fn is_interference_allowed(&mut self, data1: &T, data2: &T) -> bool[src]
A pre-filter that may cheaply discard objects before checking for bounding volume interference.
fn interference_started(&mut self, data1: &T, data2: &T)[src]
Handle a starting interference.
fn interference_stopped(&mut self, data1: &T, data2: &T)[src]
Handle a stopping interference.